Unreal Engine 5 Tutorial - Migrating Files To New Projects

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Quick tutorial showing how to take files from one project and properly copy them into a new project file!

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My legs are immobile but my mind can still travel, maybe one day I could build my own paths. Thanks for all your tutorials.

sulivarace
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If I want to just take out a controller from a project to another project ?

GameOnBudget
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Thank you very much, it was my first time glad I found your video.

sonofzues
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What if I imported audio files from a folder, but then moved those files to a different folder? Do I have to somehow reconnect the audio files within my project and have them point to their new folder location?

derf
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Hi! These objects that we have migrated do not appear where they should be in the new scene.Can you make a video on it? When I move the group of objects I arranged in one scene to another scene, they are not where they should be.

serdargokhanonder
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What about if I do not own the project file (so no migrate possible)but just folders containing assets (with their reference files)? I'd like to import just one asset with its references (that i don't know).

Samuele_Lini_ARS
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Hello sir.
I put my own project in the VR template as you showed, but I can't open the level in my old project in any way. It doesn't happen by dragging from the Content Browser either. Inside are the assets that I imported with the help of datasmith. What should I do?
Thank you for your help.

yusuffurkanasc
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Hello is it possible to transfer a Flashlight system from a template to another project ? or door system with a key ?

Hristiano
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Thank you so much man you saved me from a big headache 🙏🏾

UnknownEX
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No, this does not work for me. I made MyProject13 which works okay, but I scrapped that idea and started new MyProject17. Now, I want to migrate only widgets and some (but not all) blueprints. The problem is that I can open both projects, but unable to fit to the screen at the same time. I have five (5) screens available, yet it showing always to my primary screen. Migrating brings me all possible file to migrate, and unchecking root folder forbid me to migrate MyStuff folder.

MilanKarakas
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Hey quick question, I made a few maps/levels on a project. And wanted to migrate them to my other game project. But for some reason the lighting is all off.. Some spots are super bright and high contrast, other spots are way darker than they should be. all in all it don't look the same at all. I re-built the lighting but that didn't help.. any suggestions?

LegendOfCalvas
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Thanks for the help bro, good tutorial

emmet
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But if I do this with 15 different projects don't they all overwrite each other and break everything?

BWoitte
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Why u got laptop they recommend like 30-60gb ram otherwise your page file is used as ram which is much slower, did you tried any syatem with ddr5 is it worth it?i read mixed opinion about it though

locateli
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hi thanks for sharing, and quick question, I wonder how to migrate something not an asset? like lighting, or post processing volume, etc.. Thank you!

yanshuo
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Is it possible to migrate a camera and sequencer(with animation) to another project??

popeopera
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I am buying character UE marketplace. But, this character only for 5.1 I can migrate to 5.0?

roydash
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Yeah i knew i had to do it that way. But in the end my UE5 crashes after eating up almost 100% of my memory.
(I have 30gb memory i don't think that should be the issue)

sam-psonsmith
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The material is absent from migrated model.. what to do now?

ArchitectVirendraChhatria
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Hello, I ran into a weird issue, I'm hoping you can help. All the FOLDERS migrated correctly...but the folders were empty in the migrated project. I checked to make sure all the filters were off, and I checked file explorer to make sure they actually copied over. Everything seems to be in order, but when I open the content browser in UE...folders are all empty. Any help would be much appreciated.

ibraHasib