I fixed the Bed of Chaos!

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In this essay I will discuss the basic elements behind Crest's poetic and thorough understanding of what it truly means to be a boss in Dark Souls...

The Bed of Chaos is a representation of tragedy. The tragedy of Lost Izalith, legacy of the Witch of Izalith. Within the representation of this tragedy are other representations. The player is able to experience these tragedies first-hand and come to understand the mental anguish the Witch, her daughters and the inhabitants of Lost Izalith suffered from. Yes, indeed.

This addition of suffering from the genius of Crest is what brings a newfound resolution to this boss fight. And the moral is that "You shouldn't be a dirty witch" (Gwyn, Fextralife Wiki).

cross-eyedhollow
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I dunno what the devs were thinking leaving that tunnel run up to the boss core so empty in the first place, seeing it so vibrant with different critters really brings it to life now!

emlan
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I died laughing when you landed and there were two capra demons on both sides of the screen. This boss fight was far more interesting than the original

TheActMan
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I think Hidetaka Miyasaki himself would be impressed with this incredible mod.

Solibrae
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"Oh crap I am having skill issues" will be on my epitaph

fireong
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The bonewheel skellies must represent the circle, or cycle of depression this boss will give you...

dingowizard
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i love the dark souls 2 design philosophy in this mod!

beltran
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You know I went into this video thinking you might've found a way to incorporate the deleted bed of chaos animation into the fight, where it crawls around, is a lot more active and would've functioned as a legitimate boss fight instead of a puzzle.

Instead I got bed of chaos if the dark souls 2 developers designed it lmao. Also you forgot to add the blighttown toxic snipers, to represent that the enemy is always out of reach:

Lordran is dying slowly but steadily, the future is fully set on a hollowed path because of gwyn and his fear of the Dark. When you start the game, the enemy is already far out of sight, long gone past any point of sanity with their deeds already done. Spending the game charging towards gwyn while gathering up souls innately is a toxic journey, as your goal becomes more and more diluted, and by the time you reach him, the only choice you canonically have is to link the fire, and continue the toxic cycle. 800 blighttown snipers would perfectly convey this message :)

sariuswasstolenalready
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i absolutely lost it at the part where he says "I'm having skill issues"

HichemOuar
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you can feel the chaos even on the engine itself, tearing itself apart just to be able to handle all these enemies at once, deepest lore

ags
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bonewheel skeleton is one of the last things I want to gain sentience

petrox
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But unironically: if you did this and removed the sweeping it would still be a better boss fight

EleanorDrapeaux
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Can you also make a mod where you make Pinwheel easier ? He's way too hard

JKkova
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this is still a problem that the Bed pf Chaos itself has only 1 hp. It would be so much cooler if it'd have normal boss hp like 30000 so you could really enjoy fighting it!!

justdm
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You know you're in for a hard ride when you cosplay as the Crestfallen Knight.

hellxapo
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Very well executed. Can't wait to download the fixed Bed of Chaos!

sebastian
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Im actually brought to tears to see my favorite bosses given such a loving and thoughtful touch up. I will be downloading as a permanate edition to my runs.

cthulhurage
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That was at least 1x better than the original fight! Good job man

xoghostastic
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The reasoning for the enemies being is exactly the type of irony the lore community often times lacks with some of the batshit theories I've heard.

PANCAKEMINEZZ
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Finally, my patronage pays off. The mod scene's been needing a shake-up like this.

NoahRichard