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Create Standard Render and Toon Shader by using Arnold Renderer, Maya 3D - Part 2

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This is a timelapse tutorial to show how to create 3D rendering of Lego Minifigure by using Arnold Standard Shader (aiStandardSurface), and to Arnold Toon Shader (aiToon), in Arnold renderer, Autodesk Maya. This is quick and simple Maya 3D standard rendering and to 2D cartoon style rendering tutorial for beginner.
This video will cover the essential steps of workflow to quickly setup a 3D rendering in the process. Please turn on Subtitles for more description. Enjoy~!
Thank you for watching this video, If you like this or if you want me to make other video for you then please subscribe my channel and give a comment. Thank you again for your valuable time which you spend to watch this video.
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Watch more 3D CG video about Minifigure,
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Have fun with CGI, to make it simple.
Welcome to share this video with your friends.
#hfwCGI #Maya #aritstB #channelD #3D
This video will cover the essential steps of workflow to quickly setup a 3D rendering in the process. Please turn on Subtitles for more description. Enjoy~!
Thank you for watching this video, If you like this or if you want me to make other video for you then please subscribe my channel and give a comment. Thank you again for your valuable time which you spend to watch this video.
--------------------------------------------------------------------------
Watch more 3D CG video about Minifigure,
--------------------------------------------------------------------------
Have fun with CGI, to make it simple.
Welcome to share this video with your friends.
#hfwCGI #Maya #aritstB #channelD #3D
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