HOW TO PLAY Warhammer 40,000 10th Edition

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Warhammer 40,000 10th Edition is here! If you're brand new to Warhammer 40k, let us be our guide into this grimdark far flung future of galactic war. It can be a lot to take in at first, but after this video, you'll have enough core rules down to start playing!

SETTING UP A MISSION:

ARMY GUIDES:

LEXICANUM LORE VIDEOS:

LEXICANUM LORE ARTICLES:

OFFICIAL BOLS DISCORD:

00:00 - Start
00:22 - Other Learning Resources
00:45 - Rule Exceptions
00:55 - Overview
01:21 - Unit Definition
02:36 - Game Setup
02:44 - Determine The Mission
03:10 - Deploy Armies
03:19 - Reserves
03:44 - Deployment
03:49 - Gameplay
04:07 - Command Phase
04:28 - Stratagems
05:13 - Morale and Battleshock
06:53 - Movement Phase
07:47 - Fall Back
09:07 - Shooting Phase
09:44 - Hit Roll
10:43 - Wound Roll
11:47 - Allocate Wounds
12:44 - Invulnerable Saves
13:02 - Dealing Damage
13:32 - Charge Phase
14:19 - Fight Phase
14:34 - Pile In
14:48 - Fighting
15:13 - Consolidate
15:35 - End of Turn and Round
15:47 - Determine Victor
15:56 - Wrap Up

#new40k #warhammer #warhammer40k #leviathan
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Honestly the best summary I have seen, lot of hour + vids out there that still don't seem to get it across. Thanks!

trevorjohnson
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Realise that the data sheets have all been released for Space Marines and Tyranids and that the rules are a free pdf download but have points totals for units been released?

jimvalentine
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I dont see any info at all for creating a mission using mission cards or anything about the cards at all in the core rulebook. Is this intentional? Are missions only from the other book that was used in 9th ?

freasefraim
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Great Introduction! Thank you, helped me a lot. I have a question regarding crits on wound rolls. Is it correct that a critical wound roll (a rolled 6) automatically wounds, and the target cannot save against them? I played with a friend last weekend and we couldn't find a straight answer. We assumed that "guarantees a wound" means that it cannot be saved, but I still have my doubts. Thanks in advance!

Noskur
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Hello, i just started looking into playing 40k and watched alot of how to play for 9th edition. The core rules here seem the same as 9th is that correct or if not what is different from 9th? and that the rules that changed are the mort advanced ones and such?

matthewsgriccia
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Those fingernails are freaking me out, lol

taelyrpost
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Someone should ask why fun options like thunderhammers or combi-bolters have been transformed to dead boring, extremely situational crap that needs oath of moment to even stand a chance to earn some points back.

Pyriel