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How To Install & Configure Flutter SDK On Windows 10
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Flutter is an open-source user interface software development kit --SDK-- created by Google. It is used to develop apps for Android, iOS, Linux, Mac, Windows, Google Fuchsia, and the web from a single codebase.
The first version of Flutter was known by the code name "Sky" and ran on the Android operating system. It was unveiled at the Dart Developer Summit, with the stated intention of being able to consistently render at 120 frames per second4. During the opening speech of the Google Developer Days in Shanghai, Google announced the release of Flutter Release Preview 2 which is the last major release before Flutter 1.0.
In May 2020, the Dart SDK in version 2.8 and the Flutter SDK in version 1.17.0 were released. Support for Metal API has been added, improving the performance of iOS devices --around 50%--, new Material widgets, and new network tracking tools.
On March 3, 2021, the Flutter development team announced the release of its SDK in version 2.0.0. Many bugs and early problems have been resolved on this occasion --addition of null safety for example--. In addition, the use of Windows, Linux and the web version are added to the release.
The Flutter Engine
Flutter's engine, written primarily in C ++, provides low-level rendering support using Google's Skia graphics library. Additionally, it interfaces with platform-specific SDKs, such as those provided by Android and iOS. The Flutter Engine is a portable runtime for hosting Flutter applications. It implements the core Flutter libraries, including animation and graphics, file and network I / O, accessibility support, plugin architecture, and a toolchain of execution and compilation Dart. Most developers interact with Flutter through the Flutter Framework, which provides a responsive framework, and a set of platform, layout, and foundation widgets.
The first version of Flutter was known by the code name "Sky" and ran on the Android operating system. It was unveiled at the Dart Developer Summit, with the stated intention of being able to consistently render at 120 frames per second4. During the opening speech of the Google Developer Days in Shanghai, Google announced the release of Flutter Release Preview 2 which is the last major release before Flutter 1.0.
In May 2020, the Dart SDK in version 2.8 and the Flutter SDK in version 1.17.0 were released. Support for Metal API has been added, improving the performance of iOS devices --around 50%--, new Material widgets, and new network tracking tools.
On March 3, 2021, the Flutter development team announced the release of its SDK in version 2.0.0. Many bugs and early problems have been resolved on this occasion --addition of null safety for example--. In addition, the use of Windows, Linux and the web version are added to the release.
The Flutter Engine
Flutter's engine, written primarily in C ++, provides low-level rendering support using Google's Skia graphics library. Additionally, it interfaces with platform-specific SDKs, such as those provided by Android and iOS. The Flutter Engine is a portable runtime for hosting Flutter applications. It implements the core Flutter libraries, including animation and graphics, file and network I / O, accessibility support, plugin architecture, and a toolchain of execution and compilation Dart. Most developers interact with Flutter through the Flutter Framework, which provides a responsive framework, and a set of platform, layout, and foundation widgets.
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