2D Sprites In 3D Games - Godot Tutorial

preview_player
Показать описание
--- Social ---

Discord: the discord server has been shut down, sorry!

--- Links ---

--- About ---

This Godot tutorial will teach you the easy way to have 2d sprites in 3d games
Рекомендации по теме
Комментарии
Автор

Petition for Garbaj to make a full-game tutorial compiling all of his fps tutorials into one super-amazing game

ash.n
Автор

I'm on Godot version 4.2 and things are a little different for the billboard option. You have to look at the materials properties and then look under Billboard. There is no Parameters options anymore. The video is educational other than that. Previous Godot versions might be fine.

iphadrix
Автор

I've been looking for so long for someone to explain this, and you are the only person I have found so far to do so who also does it clearly and quickly. Thank you!!

boopledoople
Автор

You can use 3d sprite. I can't add animation to spatial material, but with sprite 3d it works!( p.s I can't speak English good😅)

voyager
Автор

Straight to the point. Thanks.
Could you expand on this for animated sprites and tilemaps?

jaysanprogramming
Автор

Setting Billboard Mode to
Y-Billboard looks much better in this situation.

If you don't know if to use Billboard or Y-Billboard,
try both and use the one that looks better.

sosasees
Автор

THANK YOU for this, Miziziziz has a tutorial on a Doom clone that got broken at some update; your instructions fix it!

zetazimmer
Автор

Not quite what I was looking for, but still pretty helpful. Thanks.

higeterfertoi
Автор

hey.. there's actually a Sprite3D object now. It's awesome

bwah
Автор

Damn garbussy. You do tutorials as well. Very nice 👌.

daboxguy
Автор

How did you stop making tutorials, but still manages to save me to this day?

ilucasz
Автор

That's what I looking for whole day

vikramthewrench
Автор

The more I'm seeing, the more I want to port my game over from Unity

dustymax
Автор

What about 8 directional movement kind of seen in RPGS or Don't Starve?

DatYouTubeGuy
Автор

I think its not the best way to put a 2d sprite in a 3d world. You can literally just instance a 3d sprite and make it png with one option.
Just so the sprite doesn't put behind things when it's ahead from they, and make a good shadow if you want.

I dont speak english, but i really wanted to say this xd

Buen video



I just saw its from a year ago xD
Sorry

benjacast
Автор

can you do a demo how to handle rotation of camera performing an illusion that the 2d sprite is also rotating along with it?

geocine
Автор

You should do a tutorial about occlusion culling, since Godot will not have that for like a bajillion years.

norefolkk
Автор

Hey, can you make a tutorial about normal maps?

rattenliebhaber
Автор

This is very helpful, i haven't tried making a jump mechanic for a top down rpg/shooter game cuz I think it has a lot of stuff to it but with this, i can easily do just that.


Also, will u be doing an Item pickup mechanic in 3D? Picking stuff like guns etc.

nightcode
Автор

Yeah, what I'm dealing with is how to move the 2D Sprites into 3D... as to get mesh deformation in 3d.

TitlePending