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LASER Boston - Level Up
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Through online gaming, VR, AR, and AI, we experience entirely new possibilities – and this is just the beginning. This edition of LASER Boston explores the art of game design and how we can take advantage of it to shape our future.
Presented by Swissnex in Boston and New York and SciArt Initiative.
Talks:
– Philomena Schwab – Fun Games with Learning Aspects: Working at the Intersection of Science and Interactive Entertainment
– Patrick Jagoda – Beyond Gamification: Alternate Reality Games as a Mode of Problem Making
– Brenda Romero – Documenting History: A Ludological Approach
Presented by Swissnex in Boston and New York and SciArt Initiative.
Talks:
– Philomena Schwab – Fun Games with Learning Aspects: Working at the Intersection of Science and Interactive Entertainment
– Patrick Jagoda – Beyond Gamification: Alternate Reality Games as a Mode of Problem Making
– Brenda Romero – Documenting History: A Ludological Approach