Unreal Engine 5 - Stylized Smoke VFX - Niagara Tutorial

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This time we have a Stylized Smoke effect done with Niagara particle system in Unreal Engine 5! Enjoy.

00:00 Intro
00:47 Stylized Smoke Niagara System
02:30 Smoke 3D Model
05:17 Adjusting Motion of the Smoke
06:01 Stylized Smoke Material
08:17 Animating Erosion
09:13 Color and other adjustments
10:20 End Results
10:44 Credits

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*Courses*

*VFX Assets Packages*

Enjoy and feel free to ask any questions you may have, I'll answer as quickly as possible. And don't forget to like and subscribe. Thank you!

#unrealengine #niagara #smoke #gamedev #ue5 #vfx #visualeffects #stylized #tutorial
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Got 2 minutes in to realize it was in Unreal. Watched anyway. This guy rules.

abrahamdrinkin
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Great tutorial! Quick suggestion for the Blender portion, instead of adding ico spheres to the scene, try adding three metaball assets! They create the exact shapes you're looking for in a fraction of the time, and can be converted to a static mesh for UV editing.

adamlentz
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This was a really useful and effective tutorial. Thank you for this. Ill be using this effect in my game.

VinoVenitas
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Awesome! The effect looks amazing and it's really easy to follow the steps. Thanks for doing this tutorial! 😄

cristian
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thanks a lot for making this! i love it, very nice to follow too ^^

yuunarenata
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Thank you so much for this tutorial! Amazing work

Mkyv
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Very interesting tutorial)), I'm really looking forward to the tutorial on the slash effect for UE

nmnhrkv
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I would go wild for such a tutorial in Godot! Nice artwork, absolutely top

thomasmaier
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Отлично, с вашего позволения, я использую данные механики 👍

TV-TAB
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I cant add wind to my smoke. I clicked the fix issue button and they errors went away, but the wind isn't affecting my smoke at all, even at high values. Any help?

cadenwiegman
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Thanks. As always, very cool tutorial. But it doesn’t work for me Wind Force. Due to the lack of some kind of script. In this case, I use in Add Velocity Linear and add some velocity by X or Y and get some illusion of wind

olga
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Amazing video as always but i can't seem to find the T_Voronio01 material expression texture base

tamasfodor
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Is there a possibility to reduce the emission? its REALLY bright in night scenes sadly for me even if its looking right on niagara and daytime. But truly, Great Video. Gonna use this in a recreation of an Arcane scene and definetly credit you^^

caiizdoesart
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Only thing I am afraid of using unreal is the node system. Looks kinda weird

dertobbe