REALISTIC INTERIOR LIGHTING using HDRP | Full Archviz Workflow

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Let's learn lighting and rendering an Architectural Interior scene using Unity's High Definition Render Pipeline(HDRP).

In this video we will cover both real time and baked lighting techniques to achieve photo realistic look in your scene.
We will also use Unity's new GPU Lightmapper to quickly bake the lighting.

Download Unity Project(2018.3) for Free :

✅INTERIOR LIGHTING in Unity2019.2

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💎 Watch advanced tutorial on Patreon 💎
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✅URP Tutorial Series

✅HDRP Tutorial Series

✅Lighting and Post Processing Series

✅Shader Graph Series

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This is the first video I've seen of someone actually covering the lightmap resolution settings(speaking of the bowl specifically) Yeah you fr deserve more subs man. Love the vids!

TxIcNigHtMarE
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I can't do anything but give praise for how fantastic of a video this is. Not only is the end result amazing, the video is very information dense and actually teaches us what features do. If only there were more tutors out there like you, well done mate.

hoiblij
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Wish I had viewed this video a couple of years ago, it would've saved me hundreds of hours in light map baking. Keep the good work man, excellent job!

icavalheiro
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this is the best light tutorial I've ever seen! you're doing a great job continue ;)

jijoe
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i really love when youtube video makers go directly to the point <3


thanks for the share bro !

amigoface
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That is the best unity tutorial I have ever seen! Srsly, in a shot video so many informations wisely introduced. I can smell an inteligence, I am so happy to find your channel. Thank you for your sharing and effort. I am already excited to see your other videos!

jacekfr
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I have to say one of the best tutorial I saw I like how you figured out the common problems, the pre calculation (real time) and I like the explanation how everything is related.... I hope to see an in depth tutorial about this HDRP so we can finally go out from his mysterious tunnel that nobody want to explain and walk finally with on our steps. Congrats well done!!!

giuseppemilana
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The Best tutorial ever Sorry I need to add this other Finally someone is using a way to work and not just copy settings!!!!

giuseppemilana
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Really useful tutorials you have. No other youtube channel seems to have a more in depth understanding of the unity HDRP graphics as much as you do. Keep up the good work bro

ManuelBasiri
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Your Unity tutorial are the best... no craps ... only usefull things... thx man

antoniopepe
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The best lighting tutorial so far, thank you!

gasanof
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.... i think r an indian see video like this frm an indian dude ... very fast n accurate bro...mazaa aa gaya

nrox
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Fuarrk, Post Processing at the end is so important! It made the scene so much crispier.
Thanks for these tutorials mate, you are truly a legend!

aussieraver
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I'd love to see you do a similar vid' for external scenes - maybe pulling apart the 'book of the dead' demo and working on similar techniques for a scene of your own (lol - something I've been doing, but would find it interesting to see how you'd go about it).

davekite
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Very very kind of you sir to share this info! You deserve an Epic mega grant but this is Unity. .

archcast
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This is the best tutorial I have ever seen!

fishtail_
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Nice video...just one suggestion when you import material & texture if you don't want to do hassle of applying each & every texture to material just do the following steps 1.) extract texture & materials 2.) then select all the materials & make it standard 3) then go to edit>render pipeline>Upgrade selected materials into HDRP... that will automatically apply textures as you have assign in your 3D software... thanks for tutorial

abhivyasDanimator_rigger
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Awesome tuto! Keep the good work pal! If you focus on Graphics/Render topics for Unity, you'll have a great way ahead as most of unity youtube channels does not cover this important topic

luizguilhermepelegrini
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Very good in depth tutorial. Thanks for the effort put in.

peregrinespurway
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just wow, you're a true pro bro, i will take a sub patreon this month for sure