Monster Hunter Wilds - 100+ New Details, Reveals & INCREDIBLE Changes - Weapons, Monsters & More!

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Here's EVERYTHING new, changes & cool in Monster Hunter Wilds! Enjoy!

Monster Hunter Wilds is the next new monster hunter game with incredible new Monster Hunter Wilds gameplay with all the Monster Hunter Wilds new monsters monster flying mount buddy Monster Hunter Wilds new weapon great sword Monster Hunter Wilds weather new map 2025 returning monsters flagship monster MMO Monster Hunter Wilds secrets breakdown Monster Hunter Wilds bowgun elder dragon open world Monster Hunter Wilds all new monsters returning monsters Monster Hunter Wilds gameplay trailer all new monsters reveal Monster Hunter Wilds new monster great sword attacks story world slinger ceratonoth doshaguma chatacabra seikret Monster Hunter Wilds flagship balahara gore thor magala railgun wyvern new weapon gemma alpha monsters great sword long sword bowgun hunting horn camp loading screen screens village NPCs focus mode attacks wounds power clash gameplay review Monster Hunter Wilds dbs dual blades new monster congalala gameplay focus mode focus strikes map village gameplay new attacks moves sekret items slinger Monster Hunter Wilds gamescom trailer scarlet forest lala barina rey dau pop up camp reveal details new Wilds gameplay health bar set bonus armor skills map underwater bbq cooking capture net endemic life weapons hunting exclusive pop up tent new gameplay all changes!

#monsterhunter #monsterhunterwildsnewgameplay #wilds #newgameplay #new #monsterhunterwildsmonster #monsterhunterwildsgameplay #monsterhunterwildshunt #monsterhunterwilds #newmonster #weapon

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I'll be running 2 hunting horns. Imagine being in a 4 person hunt and suddenly on your screen your teammate gives you - earplugs, stamina recovery/cost down, attack up, health recovery, status/element attack up etc. All within a minute.

The choice of the hunting horn offset attack & bubble is tied to weapons directly opens up it's own doors.

Horn maestro will already be slotted meaning all the effects are 100%.

...I need a demo

Hoondjager
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Hollow underrated. All three give great varying perspectives and vibes. Thanks to all three of you 🙏

saladpatchkid
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Another small change is the one they did to sharpening, which imo doesn't get talked about enough. I noticed every time they hit it with the whetstone, it will sharpen it a bit instead of just all at once when the animation is done. I really love that change and isn't even something I thought about

JubJub
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Again Rae is not the cause of the sand storm! It's like repeatedly saying magnomalo was the cause of the rampage or Nergigante was why Zoro was running. He just leaves his nest in 16 to hunt when the sandstorm starts. He doesn't control the weather and he is not an elder dragon. The devs have put him in a pit trap more than once in their stream.

facade
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6:10 Hollow, Rey Dau doesn’t “bring” the weather he follows it- he’s empowered by the storms not the other way around

TsulaAngenati
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Giant saxaphone hunting horn is not something I knew I needed.

SigmaGuardian
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A thing i hope is that Rathalos and Rathian can spawn in duos. Like they travel together and stuff

Nevzge
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The health bar going berserk when a big attack is about to happen probably works less as a hint and more as a tension builder. I don’t think it’ll make the game easier at all, it’ll just make it more intense but time will tell.

The auto potion system seems harmless but also unnecessary, I’m sure you will be able to deactivate it but I’d probably leave it on.

djdedan
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Rey Dau looks like it’s inspired by a moth! And I don’t think the quality of life changes are hand holding.. using a potion instead of mega isn’t helping you on the hunt it’s just helping with saving supplies which are infinite in camp as long as you gather them. The health bar going crazy is just a nice visual that won’t help veterans at all as there has always been obvious tells to large moves. It’s all good changes in my opinion but everyone always wants to complain about something.

JacobB-krem
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The reason mounts were not bringing the monster down was not random chance. You use the knife to make a wound then finish on the wound. If you don't you end it early and fail the mount.

facade
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We do have an answer to the second weapon if it gives the bonus or not. It does not. While the Devs were showing this off, the second weapons bonus was red for inactive

grotwurksmekshop
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There is so much thought and care put into the new monsters, world, mechanics, this is going to be the best monster hunter game yet. I didn't think we'd get another expansion to the games this soon and on this level. World and iceborne was one huge step, rise had steps in other directions, and this is something even better than the last 2.

andrewmahabir
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9:51 The HH buffs staying after a weapon switch will probably require further testing.

In the footage shown by SuperRAD we (as far as I know) don't see if the damage is actually increased, so the buff icons could just be purely visual.
The Self Improvement Melody for example, is very probably not gonna work on other weapons.
(It was attempted to give Self Improvement to other weapons back in world with mods, which didn't work, for some reason)

Anyway, don't get too excited or distraught because of this, we will probably have ti wait until the public for this.

Edit: According to footage by another tester, HH buffs stay after a weapon switch.

fehwier
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2:50 dude really "kicked a dead dog" LOL

apgdanielricardo
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When you look into how Balahara’s mouth looks it’s not that weird that it drops Black Pearls. It’s mouth looks a lot like a Clam or an Oyster

DDViking
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With the huge map and no confirmation if it's really open world MH seems to suggest the map is just much bigger with more monsters rather than the limited 3. The only time we need to go back to main base is to craft so having a huge map with I dunno, 5 monsters showing up at the same time means less time going back to main base. Cooking might play a much bigger role now for extended hunts as well as the placing of camps.

JackDblade
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How dare you not mention the most important detail. The baby sekriet

theendmaster
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weapon dodges:
LS: I gain spirit gauge!
Bow: I get my stamina back!
DB: I lose stamina and demon gauge...

blazeproxima
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The largest issue with the "use optimal health potion" option is not that it takes control away from you or it feels like 'babying', it's that it's horribly inefficient. For anybody that crafts items whilst on a hunt, normal Potions exist only to make Mega Potions, so wasting a normal potion instead cuts down on the maximum amount of healing you have access to on a hunt without restocking. It'll be even worse if it can pull from non-potion healing options, like herbal medicines or sushifish scales too. I understand why they've added it, but I'll never use it and think it's harmful to the learning of newer hunters too.

However! "optimal status recovery" now that, that's a godsend. For those of us who keep all of the cure items in a generalised loadout that you can use for everything not having to toggle between an herbal medicine, or a nulberry, or an energy drink or whatever to cure a status and just having a one and done "cure my ailment" button is a lovely new feature

crumpet-kun
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As a few people have pointed put, balahara has scallop eyes so the black pearl does make sense.

Tomatoes