Voxel planet in my #survivalgame #shorts

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I'm a highly commited software developer, I dedicate my life to remake a survival creative game in #unrealengine , a pure sandbox experience.
We are a community of innovators and creative crafters, together we shape the Ardaria world, a procedural voxel planet which you can destroy block by block.
In this serie of videos, you have the power to influence the design of the game.
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Wow! This game looks incredible. I've always dreamed of a survival game that truly feels limitless, where the open world isn't just a map, but a living, breathing planet to explore. Too often, these games feel restricted by repetitive loops or limited interactions.
Seeing your character effortlessly scale that building was a revelation! It hints at a level of freedom and verticality I've been craving. It's clear you've poured your heart and soul into this project, and that kind of passion shines through.
I'm already blown away, and I can't wait to see how you push the boundaries of what's possible in this genre. Have you considered adding a dynamic weather system that impacts gameplay, or perhaps incorporating unique biomes with their own challenges and resources?
You have immense talent, and this game could truly be something special. Keep up the amazing work!

yosha_ykt
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