Stick Particles to Animated Geometry - Houdini for Noobs 10

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exactly what i needed right now - thank you!

rdDimnsnD
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Wow I loved it!thank you so much. Can you do tutorial about FLIP when water fill the tank. We all time faced problem with that.thanks

-fu
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Can this method be used with a flip fluid? I have an animated mesh that I want to collide with a wall. So the last few frames I want to turn into flip fluid and follow the animation using its velocity

lenskimono
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Hey, total noob here! Does this work the same for rigged objects or do i need to turn it into a volume first?

loulalalalax
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A little question, isnt it better to simply put the mountain node after the scatter? You have to give the points normals first.


And not using the rest node makes the programm run it much faster.


I dont know if my idea is right, would be nice if you let me know

andreyluccahannes
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You said you would put links for pop nets in the description box. But The only link takes me to your store?

lemmonsinmyeyes