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Geometry Nodes in Blender 3.0 | Blender Geonodes Daily, tip 66
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In honor of the 3.0 blender release, let`s build this animation without the new tools present in blender 3.1. At the end I do a quick run through the finished project and talk about how I turned the geometry nodes setup into a preset and used to get different animations for the 2 pieces of text.
This is part of a geometry nodes tutorial series using the fields workflow and focused on showing all the relevant parts from a full project in the shortest amount of time possible.
Check out my Twitter page for other projects screenshots.
Also, check out:
Blender version info:
I use the latest Blender version for this video series, that means 3.1 for now. Any version that is newer than the date of the video should work.
00:00 Demo video
02:00 Generate masks: before, current & after
06:44 FX animation: letter spring rotation
12:10 FX animation: letter growing
14:15 Add stars instances
21:10 Overviewing the finished setup
#blender #geometry nodes #procedural FX #quick tips #fast paced #procedural animation #fields workflow
This is part of a geometry nodes tutorial series using the fields workflow and focused on showing all the relevant parts from a full project in the shortest amount of time possible.
Check out my Twitter page for other projects screenshots.
Also, check out:
Blender version info:
I use the latest Blender version for this video series, that means 3.1 for now. Any version that is newer than the date of the video should work.
00:00 Demo video
02:00 Generate masks: before, current & after
06:44 FX animation: letter spring rotation
12:10 FX animation: letter growing
14:15 Add stars instances
21:10 Overviewing the finished setup
#blender #geometry nodes #procedural FX #quick tips #fast paced #procedural animation #fields workflow