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JA2 1.13: Antimateriel bullet & 100% pierce

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Up until now, anti-materiel bullets always stopped when they applied damage to a structure, thus piercing was not possible.
This has now been corrected as or revision 9114. This should make heavyweights like the OSV-96 and the KVSK more useful.
Also terrifying.
This has now been corrected as or revision 9114. This should make heavyweights like the OSV-96 and the KVSK more useful.
Also terrifying.
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