Modeling Tesla Cybertruck in Rhino [Quick 3D Tips - part 1]

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Interested in learning Rhino?

Modeling Tesla Cybetruck in Rhino has always been a project I wanted to do for fun. This is not architecture related, but you can get a lot of cool quick 3D modeling tips that can be implemented to any architectural model as well.

Modeling a car starts with a good organization of the drawings, a fair amount of reference pictures, and a lot of patience, especially if the form is somewhat difficult. Modeling Tesla Cybertruck in Rhino is pretty straightforward as the overall design is “low poly” style, there are no curved surfaces.

We used a variety of interesting commands to create all the details on surfaces such as Offset Curve On Surface, Project, Extract Surface, and others. Modeling Cybertruck wheels was one of my favorite parts as there are quite a lot of details. Enjoy!

You can watch the long 2h version of the tutorial on our Patreon page and get the project files 👉

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"Keys of Moon - The Epic Hero" is under a Creative Commons license (CC BY-SA 3.0)
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nice, what's about using displacement map for the tire it could be really interesting and I guess easier than modeling it manually.
keep the creat job

MahmdMhanad
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Do you have more car design tutorials on patreon?

ilyailatov
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I would really like to see this tutorial in normal speed with step by step instructions and it could be a series of videos

a.r.
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Hi. I’m a Patreon on your site! Great tutorials. I’ve tried to get the Grasshopper Quick Start Guide I put my info but I just don’t get it. Thanks.

jorgebrachomarzal
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The tutorial is so fastttt. Please slow down!!!

aryankandhari