How Settlement Attacks Work - Fallout 4

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I wish there were lookouts, like ‘Raiders were spotted near The Castle’ or ‘Hippies we’re spotted near Power Plant’

hauntologyy
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It sounds to me like this system for settlement defence really breaks the immersion. If you've carefully invested in the defence of each of your settlements KNOWING that you won't be around to defend them all the time, you should be rewarded with a constant stream of victories. Being a general (you're rebuilding a militia!) is supposed to be about delegation and troop preparation and placement. If you're constantly settling the balance of power each time yourself, you're not a general. You're a soldier; a very elite, capable soldier, but a soldier nonetheless. Generals make sure their soldiers can win the battle even without them being present.

napoleoncomplex
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I love it when I fast travel to defend a settlement and get dropped right on top of a gang of supermutants with miniguns.

theoutsiderhumanist
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I tried to fast travel once and it said i couldn't because enemy is near by, and so i looked around in my settlement that is full of minute men guards about 60 of them and i finally found 2 raiders sitting down eating with settlers! The game has bugs you never know where the enemy will show up!

xsphere
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Your guard towers look like they could be easily toppled by an enthusiastically thrown melon

nakefatty
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it would be hilarious to build walls around the enemy spawn points lmao

ericsbuds
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I like building a big “kill tower” right in the middle of the settlement covered with turrets aimed in all directions

SpecialAgentJamesAki
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Aw, good, old-fashioned rng and chance: When you got 50 missile turrets and all your settlers decked out in power armor and miniguns, but raiders in shit armor with pipe weapons can still win the battle.

LunaticDizzy
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I build large elevated platforms and build my settlements in the sky, with only one well protected staircase leading up to it. No matter where the enemies spawn, they always spawn at ground level, and have to go though absolute hell to get near my settlements in the sky.

Timmothy
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Real life:
Commander: I've identified the enemy spawn point. In the event of an attack they will spawn exactly 1 meter from this bush.
Settler: So why don't we just build a wall?
Commander: Unfortunately, the spawn point changes in the event that our leader decides to fast travel back to the settlement.
Settler: Well what if he just never comes back?
Commander: ....

GameArchiver
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*Point to Minutemen Garrison* "These are the walls of Sanctuary."

jonasgrant
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I randomly got a deathclaw raid without it telling me and I killed them... *BUUUT* later I found Trashcan Carla in millions of pieces by my main home. *Sooo yeh*

aubanana
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I rarely get attacked, and when I do get invaded it's by 3 boatflys

forrestgumball
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seems like i get attacked every fucking time i leave the commonwealth.

several hours in commonwealth : no attacks

takes one step into far harbour : finch farms is under attack, starlight drive in is under attack, coastal cottage is under attack

comes back to commonwealth and defends all settlements.

re-enters far harbour : the slog is under attack, murkwater construction is under attack.

EVERY TIME.

greenhawk
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Ironically enough, I threw a wall around the settlement. *Greygarden is under attack! Fast-traveled, but the only warrior hindered by the wall was me.

stevenswapp
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I love it when rad scorpions spawn and say fuck your defenses and just borough underground and come up right in your garden and kill all the settlers.

Biggun
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there was this one knight, and he built A WHOLE WALL OF CONCRETE around the sanctuary and fortified it

paladindanse
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My walls are to keep them from escaping

patsvideos
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I just placed turrets everywhere. Works every time.

nu
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lowering defense and increasing food and water increases number of attacks right? I find that attacks are just too rare to be interesting in this game.

randyparsons