The Work of Lee Griggs | Autodesk | CGA Belgrade 2021

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Lee Griggs is an in-house artist at Autodesk where he helps test and document the Arnold Renderer using Maya, 3ds Max, Cinema 4D, Houdini, and Katana. He also creates tutorials and videos about Arnold Renderer.

Here he discusses the techniques behind his creative projects using Maya, Bifrost, and Arnold.

The talk was originally streamed during the CGA Belgrade 2021: Embracing Metaversity online conference. The video is part of the CGArts content track, a dedicated space for artistic discussion and interdisciplinary collaboration, curated by VFX Serbia. Thank you, Lee, for joining us!

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