RETOPOLOGY 3DS Max | A Beginner's Guide

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How to retopologize your model in 3DS Max. A Guide for beginners.

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Hi! I just started to enjoy 3d modelling as part of a hobby, and was always scared of the high poly modelling for baking and then reducing the poly count to game ready size. But with your tutorial there is nothing to fear anymore. Simply amazing! Infinite thanks!

elsantopadre
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if you are doing a lot of retopology, my advice is to go learn how to do that in Maya even if you are a 3ds max user Maya will save you a lot of time.

yacinejulian
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Thank you so much! This was so well explained and it's obvious, even if you said you were rushing, you were taking the time to explain everything you could think of! Nice tutorial!

amberdurbin
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Hey Kevin! Do you have any experience with setting up Subsurface Scattering in Unity? (in HDRP and/or standard Unity, perhaps)
If you do, do you think you could make a small tutorial about it?
Thank you for making these videos!

Suggo
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thanks this is very usefull are you still doing courses on udemy?

PaburoVIII
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Its pity that I can see edge only on lowpoly without seeing edge only on highpoly....

DrGameTazo
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with all due respect this video needs to be 2 minutes long at most

bakyt-d