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Creating Custom Logic Nodes -- Armory 3D Tutorial Series
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In this part of our ongoing Armory game engine tutorial series we are going to look at implementing custom logic nodes using the Haxe programming language. This involves a bit of python programming to setup the connection but most of it can be handled with the power of cut and paste! This shows how easy it is to extend the funtionality of the Armory game engine.
Tutorial link:
Tutorial link:
Creating Custom Logic Nodes -- Armory 3D Tutorial Series
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