Blender 3.0 New Geometry Nodes Tutorial

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Blender now has a fields workflow in the geometry nodes. Let's make something cool with it!

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First off, excellent tutorial, 2 years later and it still works great.

For anyone else struggling with the orientation of the mesh (Leaf):

The Mesh should point along the positive Y axis when the object rotation is set to 0 in all axis, and the origin point should be just above the base of the leaf mesh.
In the video it looks like the leaf is pointing along the Z axis because our boy rotates both object mode at the start and fixes the rotation of the leaf off screen.
The Values of the color ramp are also important, with the black value being ~0.360 and the white value being 0.814

endrebaklund
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We would love some tut like that crazy render on the begining! It's really difficult to get that cool lighting and that kinda atmospheric renders.

acceptingseeking
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Damn that intro cinematic got me good. Great work man

emanueledepaoli
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At 5:49 the scale silently changes from .1 to .01 This confused me for ages, as what I had wasn't working! Great tutorial. Thank you!

NikClark
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This is cool! Love these tutorials because even if you slightly mess up (or alter) you end up having your own unique style of it.

Schxndr
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It remembers me of my geometry classes in high school, but now I'm enjoying the process

BrunoKrost
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Thank you for for this tutorial. I was playing around with excel and making this same pattern wanting to make it in blender. I was then trying to figures out how to translate the spreadsheet into nodes. You explained it very well. I now understand.

knightofthelivingdrones
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Thank you for this!! I’m working on a piece that requires arranging a structure in a phyllotactic pattern… awesome timing!

briansnider
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Very well explained and fun tutorial. Thanks. As a fairly mathematical person and somewhat of an art person I am really loving how much of the Blender communality is filled with math and/or programming peps. I mean, art and math are of course very related, but this fact becomes more highlighted when making art with geometry nodes. Anyhow, thanks much. I am fairly inexperienced in blender and learning much from this great community and people like you.

HelicopterSchool
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From your native language to English- you are doing awesome! Been awhile since I've used this math but seems straight forward to me.

wareagle
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It has been a while I wasn't finding tutorials of such quality as yours! Keep up with it bro, your stuff is definitely outstanding!

prodSir
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thanks, man. this is more like a math class instead of a blender tutorial 😂 🤣 love it ❤️‍🔥

sanjidahmed
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Nice tutorial. Fields are much easier to understand than the old attributes system.

no-one
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Great tutorial my man. I feel like I'll never really understand FIELDS but you really helped me understand WHY I may never understand it

WillKristiansen
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Really love the in depth tutorials where you tell the reason why this was done and not like other tutorials where they say just do this

pixeldot
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Thank you for another great tutorial helping me try to wrap my head around nodes. For anyone whom follows, "Assign Material" became "Set Material".

funkypartyweasel
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This is so cool :D the way you do the math is tottaly diffrent :D, so many ways to get the same result

Love the tutorial

Les
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I genuinely can’t believe blender has reached this point. Looks amazing

judahmoar
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your English is great... Good enough to learn from you. Fantastic work. very smart. very inspirational.

stephenwlodarczyk
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After many times watching and following, I am completely lost. At first it looks like it will work, but later it become mess... And not responding as you described. Bad tutorial. :(

MilanKarakas
welcome to shbcf.ru