I have turned KSP1 into KSP2

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Superior visuals, colonies, interstellar spacecrafts and black holes in Kerbal Space Program 1. Full tutorial on how to get best visuals and KSP2 like gameplay in KSP1 with mods.

See the pinned comment for the mod list, replacement code and links.

0:00 - 2:05 - Video structure
2:05 - 4:08 - Essentials to make everything work
4:08 - 6:07 - Backbone of visual mods
6:07 - 8:30 - Extra visual mods
8:30 - 9:48 - Gameplay and QoL
9:48 - 14:45 - Colonies, Life Support, Heat System and Reactors
14:45 - 17:35 - Heavy Launch Capability
17:35 - 20:13 - Interstellar engines and parts
20:13 - 23:07 - Star System Packs
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First get CKAN and designate fresh KSP 1.12.5 install:

Install dependencies, do not install recommended.
Do mod installation in parts, check the result after each bunch.

part 1:

Module Manager
B9PartSwitch
Community Resource Pack
Community Category kit
KSP community fixes
Community tech tree
Hide empty tech tree nodes
Community Part Titles
Community Part Titles Extras: Categories

part 2:

Environmental Visual Enhancements Redux
Scatterer
Planetshine
Planetshine - Default Configuration
Waterfall Core
Stock Waterfall Effects
Spectra
Spectra Scatterer
Spectra Scatterer for Minmus
Spectra Scatterer Jool shine on Laythe
Spectra Scatterer vibrant sunsets
Spectra EVE Kerbin and Laythe Snow
Spectra EVE Minmus geysers
Spectra EVE 64k Kerbin clouds
Parralax

part 2.5:

Shaddy
Shabby
Textures unlimited
Simple repaint
Restock
Waterfall - Restock
TUFX (optional)
TUFX presets (get one you like)

part 3:

mechjeb2
docking port alligment
fill it up
trajectories
freeIVA

part 4:

Planetside Exploration Technologies
HabTech2
TAC Life support
TACLSmining
Universal Storage II Finalized
Heat control
System Heat
System Heat - Nuclear Engine Configuration
System Heat - Nuclear Reactor Configuration
System Heat - Nuclear Resource Converter Configuration
System Heat - Nuclear Harvester Configuration
Near Future Electrical
Coriolis Space Systems (manual, optional)

part 5:

Artemis Construction Kit
Simple Adjustable Fairings - Plugin
Cryogenic Engines
Near future launch veheciles
Near Future Propulsion

part 6:

Astrogator
Better time warp
Better burn time
JX2Antenna
Near future Construction
Far Future Technologies
Space dust
Deep Freeze

part 7:
Use one or two packs if you have less than 32 GB of RAM

Outer Planets Module
Parralax for OPM (optional)
Better Kerbol (optional)
QuackPack (manual)
Singularity (dependency of Kcalbeloh)
Kcalbeloh System Planet Pack (manual)
Alternis Kerbol Rekerjiggered



REPLACEMENT code for
(removes convertotron for pure oxygen, pure water and combines waste water with waste)


@PART[ISRU]
{



MODULE
{
name = ModuleResourceConverter
ConverterName = Waste & Waste Water
StartActionName = Start ISRU [Waste+Water]
StopActionName = Stop ISRU [Waste+Water]
AutoShutdown = true
TemperatureModifier
{
key = 0
key = 750 50000
key = 1000 10000
key = 1250 500
key = 2000 50
key = 4000 0
}
GeneratesHeat = true
DefaultShutoffTemp = .8
ThermalEfficiency
{
key = 0 0 0 0
key = 500 0.1 0 0
key = 1000 1.0 0 0
key = 1250 0.1 0 0
key = 3000 0 0 0
}
UseSpecialistBonus = true
SpecialistEfficiencyFactor = 0.2
SpecialistBonusBase = 0.05
Specialty = Engineer
EfficiencyBonus = 1


INPUT_RESOURCE
{
ResourceName = Ore
Ratio = 0.55
FlowMode = STAGE_PRIORITY_FLOW
}
INPUT_RESOURCE
{
ResourceName = ElectricCharge
Ratio = 30
}
OUTPUT_RESOURCE
{
ResourceName = WasteWater
Ratio = 0.5
DumpExcess = false
FlowMode = STAGE_PRIORITY_FLOW
}
OUTPUT_RESOURCE
{
ResourceName = Waste
Ratio = 0.6
DumpExcess = false
FlowMode = STAGE_PRIORITY_FLOW
}
}

MODULE
{
name = ModuleResourceConverter
ConverterName = Carbon Dioxide
StartActionName = Start ISRU [CarbonDioxide]
StopActionName = Stop ISRU [CarbonDioxide]
AutoShutdown = true
TemperatureModifier
{
key = 0
key = 750 50000
key = 1000 10000
key = 1250 500
key = 2000 50
key = 4000 0
}
GeneratesHeat = true
DefaultShutoffTemp = .8
ThermalEfficiency
{
key = 0 0 0 0
key = 500 0.1 0 0
key = 1000 1.0 0 0
key = 1250 0.1 0 0
key = 3000 0 0 0
}
UseSpecialistBonus = true
SpecialistEfficiencyFactor = 0.2
SpecialistBonusBase = 0.05
Specialty = Engineer
EfficiencyBonus = 1


INPUT_RESOURCE
{
ResourceName = Ore
Ratio = 0.55
FlowMode = STAGE_PRIORITY_FLOW
}
INPUT_RESOURCE
{
ResourceName = ElectricCharge
Ratio = 30
}
OUTPUT_RESOURCE
{
ResourceName = CarbonDioxide
Ratio = 1.1
DumpExcess = false
FlowMode = STAGE_PRIORITY_FLOW
}
}


}

Yakez
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ah you chose the BIG RED ARROW design philosophy for the thumbnail. Very good...

CrypticCode
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Found this video post the death of ksp 2 because of the firing of the whole crew. Thanks for the mods suggestions

FluteMan
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There it is. The best ksp modding video.
You're amazing, thank you !

BBTE
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Not just a great modpack, but you also give a lot of valuable information and advice. Great Job!

Platin_
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i was always hesitant to get back into KSP 1 due to the insane amount of mods available but you're video clearly sets out the most important and appealing mods to me and how to easily set them up, thank you! Now I can finally make my game as fun and beautiful as all the videos I've seen lol

SlyphYT
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This is the exact guide I’ve been searching for for Thank you SO much!!!

Jigsaw
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Thank you so much for this; I am a veteran ksp player but stopped modding many years ago as I started to lose interest. I'm ready to start again, and this video makes it way more doable and less overwhelming.

Parionnix
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YT deleted my own pinned comment. This is the reason why I do not post links in the video description. Probably video would be down itself otherwise. Had a pin pong with YT support once for 3 month for flagged pastebin link. Cannot really do anything about this. I have no direct communication to YT support.

Yakez
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This is perfect! I've been working up to starting a new Modded KSP Career, and all this combined with a few of my longtime favorites is exactly what I'm looking for.

Darth_Insidious
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Some of these installs/modifications are so specific to make everything blend togetter well, that at some point I would almost expect someone to just archive (say a .zip file) the whole KSP folder and create a torrent link. Probably not a good Idea from a legal standpoint... However having the same ZIP file for the KSP mod folders would be a real nice timesaver... Imagine D/L one file (or torrent) with everything already pre-downloaded/adjusted... But that's just me.

VERY nice video, and it brings me back 3 years ago when I had a super modded KSP build that took forever to get right. The rewards where incredible and I am still running that version of KSP whenever I want to run something more than a Moon or Duna Mission. It's "Good enough" (and I don't have the time to rebuild a personalized KSP1 modlist). But the video was awesome.

Francois
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This is what I've been looking for since I found out ksp was getting its final update, amazing!!

BobzeMovie
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Thanks for this. I downloaded CKAN and had no clue what to do next. Your video was very easy to understand and direct to the point.

davidoflaherty
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I've watched this video so many times, starting to follow along, but then getting distracted.

I finally actually followed it by installing everything mentioned (minus a couple things I don't personally care for) and am excited to try it properly. :D

guard
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Never used any kind of mod in 900 hours, tried KSP2 and it's the worst thing ever, nothing has made me want to get a mod more. This video's perfect, thank you!

watt
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Very nice! I'd also add procedural wings.

As well as Civilian populations.
Since it adds the ability to get new kerbals on other planets, Which is something you will be able to do with bases in KSP2 (or at least thats what i've heard)

Edit: I've recently discovered a different mod called "Paraterraformiong"
It uses the Kerbal konstructs mod as it's basis. Meaning that instead of having to launch these gigantic parts from the launch pad, you'll be using this other interface to build essentialy KSCs on other planets!
The only requirement is you get a lander to the location you want to build at!
Though some sort of base mod could still be used to sort of "roleplay" your kerbal workers having some place to rest at after a long day of building.

avandorhu-
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Just installed Kcalbeloh System planetpack - and wow... it is just mindblowing

qwwertyyuiopp
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This video definitely made me want to do more interplanetary missions! Great video as always, keep it up!!

forrestscholin
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Wanted to mention atmosphere autopilot, great lightweight autopilot for long flights AND ssto ascents. Also nav utilities, I like the HSI

jackcannan
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KSP2 is tragic. RIP. thanks for the mod list, though!

finchymcfinch