Making a Multiplayer FPS in Unity (EP. 1) - uNet Tutorial

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In this video we set up our Player and begin moving him around.

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Learn how to make a multiplayer first-person shooter in Unity. This series teaches the very cool Unity Networking system (uNet). All code is written entirely in C#.

Difficulty: Intermediate.

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► All content by Brackeys is 100% free. I believe that education should be freely available to everyone. Want to support me in my mission?

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Let's start a petition
He should redo this in 2020
Like if you agree



Edit: Thanks but the guys are right
I redid this tutorial with Mirror and it worked
You can try it too

Edit 2: We are all sad by the recent events of Brackeys shutting down. F...

Edit 3 (2024 July): Brackeys is fucking back

kineticstishi
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I woke today with an urge to create a Multiplayer FPS game, I knew that all I need is Brackeys and guess what, there's 14 hours 6 minutes 21 seconds of tutorial playlist waiting here just for me, I knew I can always rely on Brackeys, you will always remain a legend, best channel ever to learn video game development, I am going to add a lot of Brackeys easter eggs in the game I will be making from these tutorials <3 Love from Hyderabad, India <3

ActorRathod
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Dude you are incredible at teaching, genuinely. You teach at a good pace while explaining everything in detail. Keep it up man!

CheeseChuckie
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Never have I ever heard someone look at a Unity sphere without any texturing at all and say "That looks nice already".

randomindividual
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Its also a great to do this because of the Quarantine...

cptray-steam
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When I first saw the "FPS" in the title, I was like "Oh God, not another one." But no! You just created a wonderful and imaginative FPS! Awesome!

flatbill
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Hey everyone! So I have been following Brackeys for 18 months now and I started with no knowledge at all. I feel like I can do anything, just released my first 2D game called "Doodle Trump" to the playstore, with level design, advertising integration (minimal ads), physics, mobile controls, UI, list goes on forever. This channel is fantastic and worth going through each an every video like I did. Check out the game if you are interested to see where you could be in a year and a half or otherwise have a great day and stick at it.

Dacommenta
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I am literally just using these tutorials to learn to code in C#. He's such a good teacher.

Xenro
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After some journey those Videos layed the foundation for a LAN game me and my friends can enjoy. This is what got me into game making and may shape my entire life into a carrer in the Video Game industry!! Good place to start just follow step by step and gradually start to expand!

nosteponsneek
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sucks he left and stopped making videos, but he is a legend and i never would have gotten this good without him

streamerawesomeguy
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I found this today and this has to be the best tutorial ive ever seen on unity, such a nice pace while still explaing everything!

planetcx
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this is absolutely amazing. you deserve more

PoliDrop
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Thank you for this tutorial! It is placed at a very good level where it is not too advanced but not too beginner level either.
A lot of other tutorials miss key aspects of how things work and thus they lose their entire meaning of learning. You explain exactly what my next question would be and that makes me really happy and want to keep watching :)
I'm currently starting up with a multi-player game myself and just to get going with the basics, this is very helpful!


Keep up the good work, I know this is an old video but I'm very glad to see you are still uploading and I cannot wait to see more stuff!

Avslutarn
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That moment when you crash while saving ;-;

genesisfox
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I was always looking for FPS tutorials by other people 'cause you didn't have 'em, but finally you do! Awesome!

JadenAccord
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Oh thank you, I've needed this for sooo long!!!

rijude
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Man oh man wish we could have got a netcode for gameobjects tutorial. Thanks for everything man.

guyclegg
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I need help!
This line has an error in Player Controller Script

Error Script: *motor.Move(_velocity);*

Error Message: *Type 'PlayerMotor' does not contain a definition for 'Move' of type 'PlayerMotor' could be found. Are you missing an assembly reference?*

If you know how to deal with that, tell me.

Ali
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I have never seen anyone who has modeled a gun in unity. Genius!!

ramkilakshman
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<3

I shed a tear upon seeing this in my sub box

PendulumProductions
welcome to shbcf.ru