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Wait, Didn't Arkane Already Make Deathloop?
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I got a strange sense of déjà vu playing Deathloop, and not just because the game features a time loop. In this video, I share my personal experience with the game, in a design-focused game review.
=== Before you watch ===
Content warning: Scenes of a violent nature
Spoiler warning: I talk about the main campaigns of Deathloop and Prey: Mooncrash, but don’t give away any story spoilers.
=== Sources and Resources ===
- Sources
[1] Mooncrash: Resetting the Immersive Simulation | GDC Vault (Free Access)
[2] Spelunky | Boss Fight Books
=== Chapters ===
00:00 - Intro
02:42 - Part 1: Roll of the Dice
06:39 - Part 2: Power Creep
11:04 - Part 3: Under Pressure
13:38 - Part 4: Split Personality
16:37 - Part 5: Playing with Yourself
19:33 - Part 6: Ending It
21:08 - Part 7: Déjà Vu
25:03 - Credits
=== Games Shown ===
Deathloop (2021)
Prey: Mooncrash (2018)
Immortals Fenyx Rising (2020)
Bowser's Fury (2021)
Darkest Dungeon (2016)
Risk of Rain (2013)
Dead Cells (2018)
Enter the Gungeon (2016)
Hades (2020)
Prey (2017)
Hitman 2 (2018)
Demon's Souls (2020)
The Binding of Isaac: Rebirth (2014)
Rogue Legacy (2013)
Spelunky (2012)
The Swindle (2015)
FTL: Faster Than Light (2012)
Don't Starve (2013)
Returnal (2021)
XCOM 2 (2016)
Dishonored 2 (2016)
Deus Ex: Human Revolution (2011)
Dishonored: Death of the Outsider (2017)
Dishonored (2012)
The Legend of Zelda: Breath of the Wild (2017)
=== Credits ===
Music from Prey: Mooncrash OST, by Mick Gordon et al
Music from Deathloop OST, by Tom Salta
=== Subtitles ===
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