How to perfectly UV unwrap tubes or pipes every time in blender

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totally different type of video, just wanted to share this quick tip as I find it super useful but I don't think very many people know about it. Sorry about the terrible audio quality, I haven't gotten a mic yet.
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I don't usually comment on videos, but this really helped me. After messing around with UVs and banging my head against a wall for so long, I finally found a tutorial that actually explains things normally.

Thank you, you magnificent person!

HadrianDev
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This thing worked so well, (with circular table) I feel like I learnt some forbidden knowledge.

emiltrt
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Barely over a minute, Perfect, thank you.

AgeOfGarSkew
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The most precious 70 seconds, thanks a lot for sharing this

SuperLongfield
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Holy moly
This feels like a dark, forbidden art, it worked so well for my energy cables.
Thank you so much for this hidden tome of blender knowledge

lifesymbiont
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thank u so much! i was about to go crazy because i always have this issue, i dont normally comment on videos but this helped so much

sethmilkdud
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After messing up with uv unwrapping for long time this video saved lot of time. Appreciate your effort in making this video.

ariharasudhanmuthusami
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Indeed that's a great tip as long as you stay within Blender world and thanks for this. However, Scaling UV islands outside of the 0 to 1 UV space can introduce several potential issues:Compatibility with Rendering Engines: Some rendering engines or game engines may not support UV coordinates outside of the 0 to 1 range, or using software that doesn't fully support such UV layouts. Not not mention that if you try to bake vertex color onto a Diffuse color map this texture will be useless as it will have several artefacts.

andygomezdart
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Thank you, thank you, thank you! UV unwrapping was always giving me an oddly wavy projection and I could not figure out how to sort it out. This was the perfect salve! New sub!

demonvalentine
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I have been trying forever, to find a way to get my textures onto complex and round geometry. They always looked like garbage. Thank you sooo much!!!

lowlevelaesthetic
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this really was the bossmode i was searching for, long time, thanks dude. epic

blackswan
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Holy crap blender had this option all along?! Thank you!

volbeatowns
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No bs straight to the magic. Keep up the good work man. I like this video a lot.

yuroomsusa
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LEGEND. big up sir criminally underrated

carstenschluter
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Thank you, this video helped me understand How to UV Unwrap Any Curved Surface in Blender!

adamhutchings
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That's great. Didn't know that UV option. Thanks. I usually still go with the outstanding RizomUV for this reason (one of many).

HanSolocambo
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Thank you for this. It fix an issue I was trying for forever to solve!

epiclink
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This is the problem with Youtube. it's hard to find somebody who can make you aware of the bigger picture when you want to become a professional artist and need to use a variatey of softwares. We get stuck cause we dont know why things don't work as expected in other softwares....

andygomezdart
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You. are. awesome! This plaguing me for days! Thank you!

EMBD
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Subscribing for more quick tips. Well explained, short, useful, just as it should be.

DoubleBob