Unity Job System Tutorial. Multithreading in Unity!

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Description:
Let's learn Unity’s Job system. It’s a framework that enables us to write multithreaded code We will use it to optimize large groups of objects present in a scene at the same time.

Assets links:

Fish:

By afjk01:

Fish Shader Tutorial:

Grab the whole project from GitHub:
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Really nice tutorial.Just one question ..what about the Obstacle method with ray-casting, like the previous flock tutorial.Will be that possible also in this version in the job system?I noticed that in this version the flock only respond to the Bounds, right?

tizianomir
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Waaaayy too much code to do anything with 1000 lines of garbage!lol

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