Smooth Pixel Perfect Camera prototype - Unreal Engine

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I'm working on a method to get Smooth Pixel Perfect on 3d rendering for unreal engine.

On the left you can see a normal pixel art effect, achieved by rendering the scene in low resolution and then upsampling without any anti-aliasing.
On the right the result after applying Smooth Pixel Perfect to erase the flickering pixels and get sprite looking assets.

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Great looking effect mate, keep up the awesome work.

Raggidii
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This is impressive, I read on reddit that you are planning on releasing this later on epic, I would like to ask for explanation on how it works but regardless I'm really looking forward to it :D

Fokkusu
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Do you have a tutorial on how to create the pixel graphics? really cool look

adamwaters
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Still planning on releasing this? Love it!

KramGamesOfficial
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There is still no solution for shadows with an orthographic camera in Unreal Engine right?

SketchyMethods
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How do you achieve both smooth world and the smooth follow of an object? so far ive only figured how to make the world smooth

pixboi
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I'm looking forward. Are you still planning to post this method in the store?

МихаилВерьет
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amazing! I tried to get it working in my game but it doesnt seem to allow rendering of sprites/flipbooks. also no matter what i did i couldnt get it working on my own character. is it possible youd be willing to make a how to integrate it into your own game with different assets?

seanfox
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Are there any project settings you had to turn off for this to work? I turned off AA and motion blur but I still feel like something in the engine is fighting me.

Jester
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How to remove noise when moving? its fine when I move up and down, but not when I move left and right, or camera moves

nikitasineiko