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Smooth Pixel Perfect Camera prototype - Unreal Engine
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I'm working on a method to get Smooth Pixel Perfect on 3d rendering for unreal engine.
On the left you can see a normal pixel art effect, achieved by rendering the scene in low resolution and then upsampling without any anti-aliasing.
On the right the result after applying Smooth Pixel Perfect to erase the flickering pixels and get sprite looking assets.
On the left you can see a normal pixel art effect, achieved by rendering the scene in low resolution and then upsampling without any anti-aliasing.
On the right the result after applying Smooth Pixel Perfect to erase the flickering pixels and get sprite looking assets.
Smooth Pixel Perfect Camera prototype - Unreal Engine
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