Donkey Kong 64 - What Happened?

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MUSIC:
Donkey Kong 64 - DK Rap (Instrumental)
Donkey Kong 64 - Monkey Smash
Donkey Kong Country - Simian Segue
Donkey Kong Country Tropical Freeze - Staff Roll 2
Super Smash Bros Brawl - Jungle Level
Mario Kart Wii - DK Summit
Donkey Kong 64 - Mad Maze Maul
Donkey Kong Country 3 - Rockface Rumble
Donkey Kong Country 2 - School House Harmony
Banjo-Kazooie - Spiral Mountain
Donkey Kong Country Tropical Freeze - Stage Goal (Results)
Donkey Kong 64 - Badaboom! (Funky's Theme)
Donkey Kong Jungle Beat - Title Theme
Jungle Japes (Lobby) - DK64
Jungle Japes 2 - DK64
Bonus Barrel Introduction - DK64
Donkey Kong 64 - Mountain (no Ambience)
Donkey Kong 64 - Kong-clusion (Staff Roll)
Donkey Kong 64 - DK Rap

SOURCES:
Nintendo Life - Feature: Donkey Kong 64 Devs On Bugs, Boxing And 20 Years Of The DK Rap

GamesRadar - As Donkey Kong 64

Simon Craddick - Debunking the DK64 Expansion Pak Myth Wikipedia

Wikipedia - List of best-selling Nintendo 64 video games

#nintendo #donkeykong64 #mattmcmuscles
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The imagery of a room full of people going deadly quiet the SECOND they see DK pull out a realistic gun is so funny to me, even more so that Miyamoto's reaction was to redesign it on the spot.

Rexdrinksredbull
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As someone who grew up with very few games I really appreciated DK64 being a long game I could just play through for days on end.

JEZ
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For all the flak we've given Miyamoto-san over the years for his various eccentricities, I think it really speaks highly of the man that when a team of crazy Brits gave one of his babies a realistic (by N64 standards, at least) gun, even when his immediate reaction was of shock and disapproval, his _ultimate_ response was _not_ to demand its removal but rather to go, "No, wait... We can work with this!" and come up with something rather interesting.

Zakanuva
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If you play DK64 in the modern day it can absolutely be a chore. But if you’re a kid and you get 1 game for like 6 months this is absolutely one of the best dollar for value games you could get. And as a kid especially I never minded doing each level 5 times. Sure as an adult I hate it but I feel like perspective is important here

Unoriginaldeas
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The fact that anyone heard the DK Rap and didn't think it slapped is unbelievable to me, shit goes hard.

felixpeters
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DK Rap is a certified hood classic along with the entire game soundtrack.

triggeredcat
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Your ability to rally people to help reveal the full story about these games is always impressive - well done

undeadwilldestroyall
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Even to this day i'm still surprised by the fact that Rare tried to give DK an actual double barrel shotgun like if he was in Doom 64.

captainjurgh
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Friendly reminder: "What Happened?" doesn't exclusively cover BAD games. Just games that had problems during development or even just had some problems after release. This doesn't mean the game is bad, but the story of games and their creation is important, as lessons can be learned for the future.

weirdferretthing
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I will forever adore this game. I've always hoped for an HD remake, or another full 3D Donkey Kong game.

Definitely in my top 5 favorite n64 games

AS-fukd
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I can't help but imagine that everyone was fearing for their careers once Shigeru Miyamoto went silent, reach for a pen and paper...only to show them a proposed redesign that they were glad to implement!

worldofthought
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Being a kid during that time and this being your game for the next month or two I have to say that I always found the fact that DK64 had so much stuff in it was a good thing. Nowadays though where I have the opposite problem of too many games not enough time then yeah I can see it as a problem. Just gotta look at DK64 through the lens of a kid at that time. It was glorious to have so much content.

boro
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It’s crazy I seen a ton of videos now dedicated to DK64 and how much either reviewers like it or straight up hate the level design

kokotheclown
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Its interesting to look at the Rare developed DKC games and how they evolved the colectathon concept. The first game was pretty much a prototype, there wasn't much real incentive to look around for items and hidden rooms other than earning extra lives, and all you'd get for a 100% was an extra line in the ending. DKC2 is where the concept really took form and DKC3 refined it, with every collectible having a practical purpose. DK64 basically takes the concept to its logical extreme.

MagmaMKII
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Seeing that we have several Nintendo What Happuns, I'd like to see the following;
-Virtual Boy (could also talk about how Japanese laws forced them to put the stand)
-Metroid Dread and it's long voyage through development hell
-Xenosaga (how Nintendo bought Monolith Soft)

neliaironwood
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People didn't like the DK rap? This makes me irrationally angry. That's songs dope!

Hotdude.
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While I clearly see the issues, I personally had a lot of fun collecting all colored bananas, golden bananas, banana rings, banana coins, blue prints, crowns, banana fairies, Rareware and Nintendo coins over like 5+ 101% save files. :D 3D collectathon platforms were my childhood. And yes, of course I know the whole DK rap.
~ He can pick up a boulder with relative ease...

Lugmillord
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As a kid I didn't mind the length or the amount of collectibles. In fact, I completed it multiple times with 101% completion. So much fun to explore. I still like it just as much.

Rhidalgo
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Matt: it's a collect-a-thon
Me: ah I'm sure it's not so bad
Matt: 3800+ UNIQUE ITEMS!

OSW
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Nice to see people appreciate the DK rap for what it is, a silly little intro song.
I distinctly remember my brother and cousins preforming the rap for the family when we were kids... good times.

juliagoodwin