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Beginner Blender 4.0 Tutorial - Part 6: Geometry Nodes
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In this video you'll get an introduction to geometry nodes by scattering points, which are then instanced as round sprinkles.
===Links🔗===
=== Chapter Marks ✂️===
0:00 What is Geometry Nodes?
3:21 Scattering points
3:52 Joining with the mesh
4:56 Making a round sprinkle
6:31 Referencing the sprinkle
7:39 "Poisson Disk" distribution
9:21 Weight painting
12:46 "Painting" the sprinkles
15:05 Exposing a value
17:20 Accurate real-world size
19:53 Appling scale
20:35 Fixing the sprinkle density
22:16 Normalizing the density value
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