Unreal Engine 4 Beginner Tutorial for Artists | Setting up Assets, Material Blending, and More!

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Hey there everyone! After quite a long hiatus I’m finally back with another tutorial. Definitely going to take me a while to get used to this all again so excuse the quiet/nervous voice. I’ll be back to normal after a few uploads (I HOPE). In this video, I cover quite a bit. I was requested by my friend Chris to do a beginner level tutorial on Unreal Engine 4 covering various topics an artist would need to know. Time stamps for all the topics as well as links that will supply you with more information can be found under this paragraph. Hope this helps some of you get pointed in the right direction. Have a great day :D

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TIME STAMPS / MORE DOCUMENTATION:
Unique Props: 2:30
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Multiple Material Props / Generating Light maps: 12:15

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Landscape Overview 22:55

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Vertex Paining 26:20

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Lighting: 48:25

hunter is a fucking beaut still..
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Hey everyone thanks for watching. Hopefully this can help some of you artists who are new to Unreal get pointed in the right direction. Also sorry for the somewhat quiet voice, been a long time since i recorded on of these :$ Lots more info can be found in the description so be sure to check it all out there! Have a great day :D

tiedie
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I'll leave here some timecods that I think would be useful for myself and maybe for someone too :)


02:47 - Setting your pivot on a model to feel comfortoble in Unreal Engine
03:48 - How to export your model from Maya to Unreal Engine
06:16 - How to make your material
06:45 - About material settings
07:27 - How to import and set up your textures
08:03 - About a material map which has AO, rough and metallic map together
09:02 - Setting up your textures in the material and some settings inside
10:37 - How to apply your material to your model and then easily duplicate that with ones
11:32 - Couple cool things inside materil settings in your model
12:30 - Setting up a bulding wall asset
13:30 - Applying an another material
14:57 - Importing the asset with couple of materials
19:20 - How you can tile stuff
21:15 - Creating a material instance
22:52 - Landscape tools
24:04 - Landscape settings
26:20 - Landscape settings up materials
29:00 - Painting on material
29:32 - Some painting settings
30:35 - How to set up a couple of materials for painting
39:49 - More options for blend materials
42:00 - Another material set up
48:25 - Lighting

Thanks again for this really useful tutorial! I'll try it out for sure! :)

andriicgi
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HEY TIEDIE IS NOT DEAD 😁😂😍😍❤❤❤
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GOOD HAVE U BACK MAN!! 😆

sakshamsahu
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Wow, this video is immensely valuable for first time users like me, thank you so much for putting this out there.

grmn
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God damn I miss that intro. Welcome back

orcsaid
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In Substance Painter, (Unreal Engine 4 (Packed)), R - is Ambient Occlusion, G - is Roughness and B - is Metallic.

aw
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So fukn awesome. Getting my popcorn ready..

Thank you!!

mae
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Love it man! I didn't notice anything wrong with your voice and I hope you are doing well.

HMusic
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you've solved most of my problems, and i only watched 20mins.

myqzbhp
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What are your grid settings in Maya? Do they match those in Unreal?

DigitalGreenTea
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You are a life saver thank you o much !

helenamansur
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hey man had a quick question, do you think you need drawing skills to become a game designer? I can draw but just not extremely detailed or anything. I want to go to school for game design next year, potentially becoming a character or level designer. Recently found your channel and love it so far, you deserve more subs!

ShiversHorror
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Is vertex painting the same thing as a landscape master or auto material?

MarkyGramone
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"not to most beautiful looking thing" ....looks good enough for most triple A games

nickpetrillo
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It is not clear which other software packages that you're using in this video. The first software package outside of Unreal you used in the video was clearly not Unreal. Please tell us the other software you're using.

willchadwick