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Exploring the Demand for UE and Real-time 3D Skills | Unreal Educator Livestream
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This livestream is for anyone who teaches, supports, or helps others working with real-time tools, but specifically geared toward addressing the demand for Unreal Engine developers and how to train more of them with the right skills.
During the stream we talk with Lisa Tenorio, Head of Global Education for Unreal Engine, about the data that exposes tremendous growth in demand for Unreal Engine developers with real-time 3D skills.
We also talk with Linda Sellheim, who is the principal architect of the “Creator’s Field Guide to Emerging Careers in Interactive 3D” which helps to define the skills taxonomy surrounding this guide.
Finally, we meet with Seven Siegel, who brought us the Unreal Fast Track. We’ll walk through the core aspects of this program and talk about why this type of learning environment has been so successful.
TRANSCRIPT
During the stream we talk with Lisa Tenorio, Head of Global Education for Unreal Engine, about the data that exposes tremendous growth in demand for Unreal Engine developers with real-time 3D skills.
We also talk with Linda Sellheim, who is the principal architect of the “Creator’s Field Guide to Emerging Careers in Interactive 3D” which helps to define the skills taxonomy surrounding this guide.
Finally, we meet with Seven Siegel, who brought us the Unreal Fast Track. We’ll walk through the core aspects of this program and talk about why this type of learning environment has been so successful.
TRANSCRIPT
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