Diamond City after All Factions Victory. Fallout 4

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Diamond City after All Factions Victory. Fallout 4.

00:00 - Minutemen
0:55 - Institute
1:55 - Railroad
3:12 - Brotherhood of Steel
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FerzenTES
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0:24 “Heard they’re reforming the Minutemen. Raider hunters or something, in the old fort near Southie. Might consider joining up myself.”

zachvance
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Myrna was probably having a stroke at the sight of Gen 1s and screaming "I fucking told you!!!"

Captpolak
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Ad victoriam!
*Shows Enclave's armor*

matthewlo
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I like how everyone's buying supplies meanwhile the synth was just cooking noodles

HadesTheSecondGR
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I like how you can see Danny bleeding out in the background at 0:18 while you're just listening to folks

sirtrebor
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If you do the all three other factions survive there's a small chance that you'll see both Brothers in the BOS and Minutemen in Diamond City at the same time. Which is the only difference from the Minuteman ending in Diamond City.

cstains
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the third person show of enclave armour made me laugh

swazdo_lah
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“Ad Victoriam.” (Camera turns around) “Semper Fi”

bendylover
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0:22 MENTATS BUFFOUT STIMPAKS JET EVERYTHING TO EVEN YOU OUT🗣️🗣️🗣️🔥🔥🔥🔥

resolution
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so only the BoS gives you the credit. the railroad just takes all the credit for themself

wojtekpolska
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Institute should just:
1. Make a small base on surface but with Gen 1 and 2 synths.
2. Cook food and give supplies to those who come to them in peace.
3. Prepare jobs and shelter for those willing to earn their keep.
4. Trade supplies with trader. They will spread their location and their existence.
5. Give friendly warning that violence will only be used on the people who started it.
6. Send convoy to clear up malicious group like raiders, super mutant, gunners, and feral ghouls.
7. When the goodwill of the base is spreading, make friendly contact with settlements.
8. Provide technology support to settlements so they can get more food and water.
9. Establish school in settlements so newer generation is more educated.
10. Provide safety to settlements that request protection.

Just like Nick, from the handyman to private detective. If you don't hide your identity, and prove yourself as useful and non threatening, it will only be time before people will at least acknowledged and accept the existence of the Institute.

casualgamer
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In my ending only the institute was eliminated. The brotherhood, minutemen and railroad coexisted peacefully. I just did as many quests as possible without destroying a faction so i could experience most of the game and i think its good that the factions can survive. Rilroad is useless but not evil, minuteman is good for the commonwealth and the brotherhood is a much needed army.

kingofrivia
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2:34 cmon dude give shefield the damn nukacola

3:36 DUDE HES THIRSTY IT COSTS LIKE 20 CAPS GET THIS MAN A DRINK

pikapower
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2 NPCs and a couple of flags. What a massive change.

Alex_FRD
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1:58 Hey that’s the male elite officer voice actor from Dishonored 2!

ThuyCawlEemThaBlaydRunna
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The Minutemen as the power structure and the Institute as the major research and development house.

brianb.
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4:16 Lucy: Hi :) Scribe: Ad victorium :/

Loaster
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"Ad Victorium." *Shows wearing the enclave shirt.* XD

jacobrispoli
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The institute ending is kinda dumb, so the people who you first met who shot a man out of the theory he might be a synth is now just all fine with synths running around? No resistance at all after all the trouble they have had from them? Just silly to me
.

troopersteve