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Unity3D Tutorial - Custom Mouse Cursor For Grabbing Objects
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This video explains how to create a custom mouse pointer in a simple scene which only contains a draggable cube. To achieve the effect, we make use of the Cursor class from the unity API to exchange the displayed sprite. Furthermore we take a look at the OnMouseEnter(), OnMouseExit(), OnMouseDown() and OnMouseUp() functions to handle the users clicks on the cube.
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