Is Elder Scrolls Online Worth Playing In 2024? New Player Review

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Should You Play The Elder Scrolls Online in 2024? That is the answer for today's big video, I'm a new player but hopefully these are more than just first impressions of the mmorpg!

0:00 - Gold Road
0:20 - Character Creation
1:12 - Combat
4:22 - Skills
5:55 - Armor
6:48 - Scaling
8:05 - Story
09:30 - World
10:20 - Graphics
11:00 - PvP & Dungeons
12:00 - Mounts & UI
13:30 - Monetization
14:58 - Crafting
15:40 - Progression
18:30 - Final Thoughts

#MMO #ESO #elderscrollsonline
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I like ESO - they found a way to have horizontal progression while still having meaningful updates by adding new mechanics. I quit New World for good once they failed to do that and started with vertical progression. It's not hard. My past accomplishments shouldn't be wiped out by a new patch.

RahzZalinto
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I actually quite like the game overall! I often sound a little more negative than intended.

jayoddity
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I went back to ESO last month after 4 years and I’m so happy I did game is amazing now. I just wish they’d do a character visual update the models are ten years old and need updating. Every single quest in the game is voiced and the quest themselves are all animated and have mini mechanics.

hellbender
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I went from ESO to New World. Going back to ESO is like calling my parents and telling them I failed at life and need to return home.

chunkycat
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I started few months ago too. I share everything you said. As I see, the problem is that no new mmos satisfy us, nor old ones, lol.

PassingTheDog
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This game is actually great if you enjoy oblivion and Skyrim and don't mind some MMO elements

shredlordO
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If you love PVE, ESO lore and lots of biomes and armor variations this is an amazing game. I think this is my most played game ever in 30 years of gaming.

I tried it after launch and hated it. But singe ‘One Tamriel’ the game has become really good. Have been playing for 4 years daily (to do my dailies lol)

gunnarragnarsson
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Light attack weaving is based on 2 cooldowns abilities have a global cooldown and light attacks have their own, and that is the entrance of the rabbit hole.
Blockcast abitlities, bash weaving, and other tricks only viable for pvp.

nazarethrift
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It has some of the best achievement rewards in an mmorpg. Getting that *Godslayer* title on Sunspire or *Emperor* title from Cyrodil is *chefkiss*
Not to mention others like personality - skins - mounts. End game progs are a little bit harder though, you need to reach a certain DPS to join thus a whole lot of practice *weaving* on attack dummies.

Chronoir
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Been saying forever, we need a game that combines the combat from black desert with the lore and mechanics of ESO would be a fun game to play

Robert-ptjz
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The thing about this game damage wise is that its not gear / level related, its knowledge related.

Before anyone thinks im just an a*hole boasting about getting gud.

Through all your review i saw you spamming a damage over time ability, the noxius breath, instead of an actual spammable ability.

For your build it would be wrecking blow before 50% and reverse slash under 50% you will melt enemies alot faster.

Dont get me wrong you need to use noxious breath to lower their defenses before doinf wrecking or reverse slash.

Also whenever you are low on stamina fully charging a heavy attack will give you a huge chunk of stamina back with melee weapons and magic with staves.

Just letting you know since the game hardly explains this.

shinobi
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You should Gw2 a try also! Such a great MMO!

Moinsen
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GW2! Try GW2! After years of WoW, Rift, and other failed MMOs, Guild Wars 2 has been the best (and most rewarding) gameplay experience so far. I'm disappointed that it took me so long to play it.

snuggler
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0:42 you are already talking about optimizing the fun out of the game... Great start!

zombiejesus
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Let me save y’all some time. Yes it is. You don’t ever feel pressured playing eso. That’s something I can appreciate after being a long time wow player.

dominicteribery
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I got the impression from this video you were mostly doing overland content which I agree is easy even for a beginner. The 1-50 part of the game is there so you can get a feel for your character and gain the 64 skill and attribute points. After you reach champion level there is a vertical progression as the buffs you'll be able to give yourself will enable you to do the harder content without being carried. Also, you can't queue for a vet DLC dungeon until you reach CP 300 regardless of your role in a group although you can port to another group member who has already travelled in. I've done this with my European account which isn't 300 yet but only because I was very familiar with the dungeon having run it enough on my at the time just over CP 2, 200 NA account. As for sets, they get buffed and nerffed all the time so a returning player could find a set that was once meta is now worthless or the opposite could be true. As for crafting it's not essential to research everything but there are a few traits that are most definitely worth learning. Divines for body armour and for dps Bloodthirsty for jewellery. You also can't go wrong with Infused. I recommend you look into what traits are most useful for the way you want to play for your weapons too depending on if you want more crit, penetration or maybe an increase to the effective enchantment. The reason for learning trates is so you can reconstruct collected set pices and put the trait you want onto it if it didn't drop for you with the required one. Yeah it takes a bit of time but once you've learned the ones you need you can do the others at your leasure if you feel like becoming a crafter.

davidhurcombe
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I have about 600 days played on this game. Attack weaving was not a bug it’s intended skills have global cooldown weaving does not so when you dps you weave in between skills. Animation cancelling was a bug yes, but that was completely separate from weaving.

prisonmykee
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A lot of fair points overall, just 1 nitpick though. With a good build, you can absolutely roll through the earlier contents, and make it very clear the gap between newer and veteran players.

lamsauce
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Oh come on mate, you're part of the UK... pronounce Zed correctly :p
Spot on video btw. I recently jumped back in after a 4.5 year you hit a lot of how i felt years ago and some of how i feel coming back in.
Keep up the good work, enjoying your vids.
(Shame about New World, but it is what it is)
All the best

KCrawford
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When evaluating ESO, I must say that community mod (or addons) makes a whole world of difference. If you are playing on console where mod are not allowed, it will be a totally different experience from playing on PC with mod enabled. The experience is totally heaven and hell difference. When my mod on PC are not working due to bug from an update occasionally, I feel like quitting ESO seriously. The mod community has made ESO a much more playable and pleasant playing experience. This is a critical enabler.

Even without mod, ESO on its own is quite a good MMO (minus off some of its weak point like UI design and implementation, server connection stability etc.) in terms of features and content. There are so much content that literally it will take years to completely finish all of them. As for features, what we have asked for in other MMOs but which were denied, we can basically find them all in ESO. ESO stepped up to deliver what the players want which other MMOs cannot deliver. But ESO also did not completely deliver what players want. This is fine as other MMOs also likewise did not deliver the requested features.

The downside of ESO is the monetarization. IT is not pay to win, but you probably need to spend much in order to enjoy the full experience especially if you are into crafting since crafting mat storage and DLCs content is locked behind a monthly subscription.

kwoowoo