What does a Game Engine actually do?

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00:00 - Intro
00:46 - Basic Game
04:27 - More Mazes, Bigger Mazes
06:26 - Map List
07:56 - Non-linear Map List
11:10 - Colors
12:40 - Renderer
15:17 - Final Game
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"YOU ARE PLAYING A POWERPOINT PRESENTATION"
"No, Excel actually."

SouperSpeller
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Next video, Forcing Unreal Engine to be a Microsoft Excel Engine

NENW
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What I was ready for: Making a basic maze game in Microsoft Excel
What I got: Making a basic maze game with RAYCASTING in Microsoft Excel

My Wolfenstein 3D loving heart was completely hooked.

Psyched_Crow
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I was in the Army at 2005, we had variety of games purely made of Microsoft Excel.
I liked a turn based strategy game most.

jamesmillerjo
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I was content to call it a video game when you just had 1 simple maze done, but then you just kept going, absolute madness. I love it.

rateeightx
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The slightly desperate tone of your voice throughout the video is just perfect lol

Blankult
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At the point you start talking about rendering a 3D world I just kept going "Yes, now you're getting it" as you delved deeper and deeper into how the hell games are 3D, and why that's actually much harder to do than people think.

Next Step: Explaining a Graphics API...lol

matthewdemarey
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Render into a cache, then copy all cells once completed.
You'll skip the jarring background redraw and because you've done all of your calculations on the first pass, it'll make the draw faster.

elzxr
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finally someone who gets it (unironically i have two entire management sims, one for F1 and one for airlines, that I run through Google Sheets)

serenity_ren_
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As a coder for 30 years, this is brilliant.

MichaelRicksAherne
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if you wanted to make it so you can't see the maze being drawn, you could draw it on another spreadsheet and copy it over once it has finished drawing

legobrainbikergaming
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my favorite part of thsi video is that it doesn't even approach answering the question. 10/10, great work

enterchannelname
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I feel so sorry that you had spent THAT amount of time in VBA... But luckily, the YouTube algorithm is going to reward you

rklehm
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What I love about this video is that it teaches
1. the very basic fundamentals of game design and
2. The power of using math and text in Excel.
This has a lot of potential for enhancing the functionality of AI tools, as SQL databases are extremely expensive.
However this video is proof that Microsoft Excel is free but robust enough to function as substittue for taking AI tools to the next level.
and that Math can be fun!

regalx
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This brings back memories. Ages ago I took Intro to Programming and started to learn my first language, C++. By the end of the class, I had made several games using a library I found called n-curses. My best one was snake. Along with a survival mode, it had a campaign with 40 something levels. I had a map builder in excel to make adding levels a breeze.

DidWeWin
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honestly, the madness settled in by the time we got .

but i gasped when i realized you did a 3d render IN EXCEL . amazing work

noahmansland
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This is an absolutely amazing video. REALLY didn't expect it to go to the direction of ray-casting, but it's always nice to see, as it's one of the coolest core principiles of game creation. It's insane how I, a person with zero coding or computational knowledge, understood ABSOLUTELY everything in this video. The script was extremely fun and engaging to follow too. Great job.

NickAndriadze
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this video is phenomenal, i love the constant "... that was too easy, lets go deeper"
reminds me heavily of Ronnie-Onnie Edwards' style.

handfulmacaroni
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seems to me like VBA is the game engine and excel is only the render pipeline. I would have expected huge sets of self referencing formulas to create a game loop that gets updated when pressing F9...

RainOrigami
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Bro won the youtube algorithm lottery.

And you deserved it with this cool project!

hufuhufu