How to create this realistic pond in Twinmotion | Twinmotion Tutorial

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You asked. It's here. Check out this quick tutorial, which explains how we created the pond area in this project in Twinmotion. All assets are from the Twinmotion library.

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Please devs we need a 3D grass texture. The paint/scatter tool is limited by space and straight edge boundaries.

r_iviera
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..Nice. Just one more tip: Better if you configure the waves of the water.. smaller..

MauroMan_
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Me: add 5 megascan plants, pc hangs for 2 minutes.
They: add 100 like nothing, change to 200.. move on..

avicohenk
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Thanks for posting. A few questions: 1. heavy swell on water animation makes it look unrealistic, so how can you reduce surface disturbance level to a more tranquil pattern? 2. Scatter grass doesn't interact with solid scatter objects well, so you get grass emerging from mid pebble. Useful post, nonetheless.

mattflaneur
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Nice tutorial, but I renovate the request for full Mac OS support

FabioCandido
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We really need subsurface scattering on plants like the lumion

siddharthkadam