How to Play Nemesis: Lockdown Part 2 - Player Phase & Event Phase

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We teach you everything else you need to know for this game which is similar to, but legally distinct from, Aliens!
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Theme Music: The Drive by Kevin MacLeod
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TIME STAMPS
00:00 - Intro
00:18 - Flow of the Game
00:33 - Player Phase
02:36 - Event Phase
04:04 - Resolving Event Cards
06:38 - Intruder Bag Development
08:00 - Actions
09:41 - Actions Used In & Out of Combat
09:58 - Basic Actions
- 10:03 - Movement
- 11:16 - Careful Movement
- 11:48 - Pick Up Heavy Object
- 12:17 - Trade
- 12:51 - Craft an Item
- 13:25 - Shoot
- 13:42 - Melee
13:56 - Actions from Action Cards
14:24 - Computer Actions
15:04 - Movement & Exploration Tokens
- 15:15 - Rooms and Corridors
- 16:03 - Sections
- 16:54 - Exploration Tokens
- 19:39 - Noise Rolls
- 21:39 - Additional Intruder Movement Rules
- 22:39 - Emergency Staircases
- 23:03 - Markers and Tokens
24:52 - Encounters
26:42 - Combat
- 27:10 - Combat Die Results
- 29:27 - Escaping from Combat
- 30:19 - Intruder Injuries and Death
- 31:40 - Intruder Retreat
- 32:16 - Intruder Attack
35:29 - Character Wounds and Death
37:51 - Knowledge and Weaknesses
39:34 - Power
41:13 - Objects and Items
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DISCLOSURE: Nemesis: Lockdown was purchased with personal funds.
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This game has many little things going-on. Just small, intricate things.

And even though I am very comfortable with this game now (I just learned to play it this past week), I still find a small tidbit "here and there" that I missed every time I watch an instructional video.

I appreciate your videos. They are great!

RaymondMillbrae
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Very underrated tutorial with just 132 views. Very well done! Cool tats too.

wizardofloth
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I needed this for understanding this game

sgregory
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Great video. Just one thing to point out, at minute 22 you say "if you need to place another adult token on the board but there are no more tokens, then remove all adults"...that's a rule from the first nemesis game, page 15

In nemesis lockdown if you ever run out of tokens, nothing happens (rule book page 20). Maybe I'm wrong, if someone can clarify it would be great.

Again, thanks for the video... really helpfull 🎉

ottavoceccato
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amazing tutorial thank you so much for that! one question i have, if i use interrupting card to someone searching room (same i am currently in) and he is using same card to contra my interrupting card, does his contra counts as his second action? thank you

majklvojta
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Just one question... im feeling like the games biggest flaws are that spme players can be out of the game fpr long... and the fact that you can even die when you finished the game.... are these points notocable or are they completely wiped off by the actual gameplay ?

hawkzrl
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If intruder take dmg from fire did i check if he dies?

xdudekx
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I have a question. When the time marker is active (blue side) and crosses a blue threshold does it become red again or stays blue??? If not in which case does it turn red again(inactive)???

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