15 Mistakes You Need To Stop Making In Anno 1800

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Here are 15 mistakes you need to stop making in the game Anno 1800. Are you struggling to master Anno 1800? In this video, we reveal 15 common mistakes players make and how to avoid them. Whether you're a newbie or a seasoned player, these tips will help you optimize your gameplay, build a thriving empire, and outsmart your competition. From resource management to city planning, we've got you covered. Don't forget to like, comment, and subscribe for more Anno 1800 tips and strategies!

Timestamps:
0:00 Custom game
0:46 Over-industrialize
1:25 Pave those roads
2:04 Not setting minimums
2:47 Investing in crypto instead of islands
3:17 Not staying organized
3:49 Not preventing disaster
4:07 Underestimating lifestyle needs
4:46 Upgrading houses 1 by 1
5:05 Making cities 1 brick at a time
5:29 Building your farms in the middle of the island
5:49 Not stopping negative income
6:30 Forgetting there's more islands out there
6:59 Still doing everything yourself
7:27 Not using (un)loading
8:04 THE BIGGEST MISTAKE
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We're nearly at 1000 subscribers! Awesome! Thank you so much for helping me get to 1K!

reallythateasy
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The biggest mistake in my opinion is just building on a too small scale. Going bananas with housing at the start boosts income extremely. Then, you can over industrialize and still make money. Because if you level up, you always need more workers to supply the more advanced goods. If you build too small, you always need to upgrade industry later on. I also go crazy on building materials. Up until your first engineer, the game is very fast paced and you just slow yourself down if you hold back on building materials.

Next is not using statistics. I see many videos where the player relies on warehouses to check whether they need to increase supply or not. The statistics tab is way better. It also helps to see how much you need to produce when you ship to other islands.

durriwl
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Another thing I realized after 4 years is schooners are great between close by islands. I was thinking clippers are faster and cost 2 influence so what’s the point having two schooners instead of one clipper? The thing is schooners are creepy cheap and easy to build. And they’re totally fine if you need to transport few items.
For example, in the beginning when you built the first artisan don’t wait to have a frigate or clipper to succeed new world expedition. One clipper with necessary items you’re good to go.
When you need hops to produce beer don’t go to a far away island just bc it’s big. Pick the one of close by small island. Few houses and it’s enough to provide enough hops. And by the way you increase your capacity you don’t have to reorganize that island and the trade routes you already established. It can stay as it was and no issues at all. This way since the destination is so close, schooners can survive from pirate attacks. Once you need more beer you’re already have the frigates and defenses to provide safety for your ships and islands.

hakansaribal
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also, you can build ships early, one clipper sells for 7, 5k and if you have a sailmaker running on and some spare planks, you can get a quick financial boost by building and selling clippers. Frigates give 10k but not worth imo due to the cost of 15 cannons per ship and the expensive upkeep of weapons factory

minnihd
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Step 1: Make a lot of soap and sell it to the prison.
Step 2: spend as you like and find your rythm

dardoura
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How do you upgrade beyond worker residences without steel production of your own? I seem to need a lot of steel for that
Is Archibald Blake the only neutral trader that sells steel beams..? I usually already buy everything from him and still don't have enough for my ambitions.
Isn't producing it yourself still cheaper than buying it, or are the economics of this REALLY poorly designed?
and not having steel production also means you start producing warships much later? I'd rather start eliminating or claiming the shares of competitors early on through war.

LCTesla
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buying shares is something i wouldn't recommend at all
-the ai can buy back shares at any time and if your income depends on it you will start to loose massive amounts of money
-island shares cost a lot of influence which is better invested in aquiring islands for yourself and expanding your fleet
-it can tank the reputation with a lot of npcs

asszudemi
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Hey man, can I please have a copy of the game? I'm too young and broke to afford one xd 😅

LemonyMinecraft