🔉 Unreal Engine 4 - Sound Design Tutorial - Lead Player To a Rave in Your Level with SourceBus!

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Let's dig a bit deeper into what's possible using UE4's built in audio tools to lead our player to a location we want him at.

Music: BFG Division, Doom 2016 OST, by Mick Gordon

I hope this helps someone. :)

Level visuals built by UnrealEnvironments! Awesome guy!

Get in touch wtih me in Discord! 😀
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Good stuff. There's not enough material out there on using sound in UE and sound is way under utilized by many developers.

Scionate
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Cool stuff. So sourcebus acts like the sound is reflecting / eching / being funneled?

MarkOfArgyll