Subnautica size is weird.

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Subnautica creature sizes are weird. And completely different from what you might think. So here's how you can see how big they ACTUALLY are, in game!

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It's not the FOV, since the FOV just determines how wide your view is.

It's actually the size of the camera itself that causes this.
The camera is much bigger then your head, much bigger then it should be.

The best way to describe it would be like this:

Imagine putting a miniature camera in a miniature world, it would look lifesize.

Now if you were to double the size of that camera, suddenly the miniature would look twice as small as before.
The opposite would happen if you halved the size, everything would be twice as big.

Subnautica's camera just doesn't match up to the size of your head.

HuugTuub
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I’ve always found it very strange how everything seems smaller than it actually is when viewed through the player camera. Like you said, it might have to do with the FOV, but in that case wouldn’t the devs want to make the models seem *bigger* than they actually are?

sundownerstrudel
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The best way to see the correct size is to use vr (yes subnautica has vr support)

patrlim
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I believe that the main contributor to the size issue is the fact that Ryley can swim at like 5 meters per second or something crazy like that. Same with the fish, those move way too fast for their size. If you slow down the player and increase the FOV, the actual sizes can be much more apparent.

LeeTwentyThree
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The no water mod helps with scale a lot. It shows you how deep down you actually are and shows you how tall the foliage can be since your camera height is accurate. Floating around with very alien size references doesn't help either

isaac_aren
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the measurement in this game is weird. no way in hell can this man ascend 10 meters in a second. THATS MORE THAN 30 FEET

Radcirxles
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If you play the game in VR, then everything is to scale.

Jebe_
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I think the scale problem in game might be because you are always swimming, and most creatures you probably don't get up in their face. At least partly.

morgandpanda
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Something that you might want to consider is that in reality it's hard for people to really compare sizes properly. It deals with our perspective. We typically don't perceive something that is absolutely huge as being so when we are right next to it. A good example of this is that most dolphins are much bigger than humans but we don't perceive it as so even if we are right next to them.

jedstanaland
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Honestly the best way of reiterating a fact I’ve ever seen, way to go Aci

PloverTechOfficial
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I think it's a bit more complicated than that, at least for the non-leviathan creatures. You see, the FOW and camera size doesn't make creatures seem smaller than they are but that's the proper size the devs intended. To show this, the edible fish can be grabbed while playing and we can see they fit in Riley's hand easily but if we look at their in-game size like Aci just did they are almost a feet long, easily 3 times larger. Or the Bleeder also appears much larger when comparing sizes like this whereas during gameplay it's just the size of a big leech.
I think the devs made the FOW and camera size the way it is so we get a more cinematic, more atmospheric view of the environments for better gameplay, but this also made the creatures appear small so they had to increase their actual in-game size to equalize it. If we go by the size of the Peeper for example it's about 3 times larger in the FOW than it is when grabbed, going by this the Sandshark shouldn't be as large as a Megalodon but more like a reefer or bull shark, the Blood Crawler appears gigantic whereas it probably shouldn't be larger than a king crab or spider crab. I hope this was understandable.

martinbaranyi
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Guys I have a solution, It's called vr. Just make sure not to get a heart attack.

finnplays
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As a subnautica VE player, everything is as massive as he says it is in game.

brybrydontlieeek
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size is weird because you dont stand on the ground so you have no idea how big the player model is, if you try to line up the player model with the ground to make it seem like youre standing youll see that grass in grassy platos is as tall as you.

Narko_Marko
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Great video Aci, i really like that you put the sizes of creatures in the game into perspective as it adds even more room for fear in the game- which is definitely part of the fun, keep up the great work👍

gold
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So now the sizes are pretty... Aci-rate?

ClausCorbett
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>be living in hungary
>unfortunately donation in this area/region is unavailable

classic hungary moment

robo
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Aci I recently found a time capsule of yours and it said that I should inform you if someone found it so yeah there you go

johnplays
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Best way I've found to truly experience the size of everything in Subnautica is to play the VR version - it is mind-blowingly epic.

catfin
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Learning that blood crawlers are larger than the player is ABSOLUTELY HORRIFYING

phtogrphic