This Stubby Build Turns You Into THOR! | Deep Rock Galactic

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The new overclocks for the Stubby smg are really strong. In todays video I'll show you my new "Shock Trooper" Build for the engineer class that shows off its new found power.

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CHAPTERS
Intro: 00:01
Build Overview: 00:36
Build Gameplay: 01:13
Perk setup: 03:36
Weapon setup: 04:34
Equipment setup: 06:37
Final Thoughts: 07:22

ABOUT

Hi there, I'm Jay! I'm here to help you with all the latest video game tips and tricks.

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DISCLAIMER

This video is made for entertainment purposes only.

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ATTRIBUTION

Deep Rock Galactic:
Publishers: Coffee Stain Studios, Coffee Stain Publishing
Developer: Ghost Ship Games

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SONG

"Lonesome Avenue" By: The 126ers
"Sunshine Samba" By: Chris Haugen
"Wishful Thinking" By: Dan Lebowitz
"Back To Portland" By: TrackTribe

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#gaming #drghostgaming #deeprockgalactic
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recently when i was playing with another engie, i took an edible and kinda just plastered the entire floor in platforms around a core stone because gaming. The other engie in our squad had micro conductors equipped and turned that room into a god damn microwave. Every inch of the floor was just covered in arcs of electricity, my engi main eyes had never seen a more beautiful sight

anomalocaris
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One thing to mention: Teammates aren’t actually hurt by electrified platforms or electrified turrets themselves, only the line between turrets. (And even then it deals almost no damage and has no slow)

WalterFoog-fnhi
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I personally think the Shard Defractor built for Area Damage with the +33% damage versus electricfied tagets with the Plascret OC would be better, in my opinion.

bastrdlyreaper
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Spinning Death would also probably be pretty slick too.

bastrdlyreaper
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Spinning death on Breach or Lava Beam on Laser work wonders with this. I use the laser with everything else on the elevator missions. Spinning death with lure is always nasty. Adding more zappy zap, well :)

silverthorngoodtree
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Know what happens to a Glyphid when it gets struck by lightning? The same thing as everything else.

-Storm Engineer

mercuryd
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UNLIMITED POWER!!

- Engineer Palpatine

retrtech
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This happened before all these changes: had a online morkite mission, a driller joins in and talking mid mision about OCs he told me thats one of the worse he even tried (while i'm packin it), then we had a swarm ( we were in a narrow path, so he made a bit more space), i covered half the path above us making a choke point so i set the sentries for the electric field to fck ANYTHING through, the whole swarm got obliterated by the electric field.... Once we were done seeing how a good set up of sentries and strategy makes that OC deadly he said "ima try that sh- t again, nice gameplay dude". Glad this OC had that buff, it was an underrated one for crowd control

.PAK.JAVS
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My newest fav engi build is Micro conductor on the Stubby with lures and Plascrete catalyst on the lazer beam, the floor becomes death.

HOLO_Enjoyer
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I use armor break on my micro-conductor build, the armor break really works well with softening up targets for turrets to get a clear shot.

WalterFoog-fnhi
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I think one thing wasn't mentioned here: Macteras. This build relies on bugs crawling through your voltage traps, so I guess that mactera are this build's natural enemies. Also not taking insecticide on your platforms helps too.

antonk.
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This was so needed now it can actually compete with turret whip

And it can give you platform build with lighting and explosive platforms using the shard diffractor

theplague
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it SHOCKS me how much you probably like the build

linkguy
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I like the "cheese mage" build. Stubby and shard diffractor. Microconductor and plascrete catalyst. The cheese is strong with this build.

callumprice
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Short note for the Breach Cutter:
With high voltage crossover, you are free to drop the stun mod for the armor strip mod. The slow works for keeping things that survive the plasma wave at bay, AND anything that DOES survive is stripped of all armor that can be stripped. Instant naked praetorians, guards, shellbacks, etc. my favorite breach cutter oc for that exact reason.

John_Smith_Dumfugg
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I think it's important to mention you specifically don't want repellent on your platforms as you don't want the bugs avoiding them! I had fun with the stubby over clock and it looks cool as hell, but it's a bit too situational for my taste.

whiteknight
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Plat catalyst + new turret arc is actually quite clever, never thought of it because i like taking hyper.

serge
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while i get the theme of this entire video is electricity, i dont think putting breach cutter with electric modifier is a good idea, if youre going for point defense its better for you to apply more direct damage as well as potentially a 2nd debuff like setting them on fire using inferno OC or something... that being said the new stubby rework makes me want to use it more often nowadays...

crustybomb
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Not only is the reworked turret arc good with high voltage crossover but it can also work well with plastacret catalyst for the shard defractor, just slow down the bugs by shocking the platforms then use plastacret catalyst to explode the platform for even more damage .

webbergaming
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My fav is pairing the conductor stubby with plasticrete catalyst and shredding everything with platforms alone. A small platform island of 5 plats in a u-shape with the turrets on either end made the match borderline afk strats on haz 5, 4 player pipe mission lol

rixambrysmakara