Unity Tutorial : Animate UI screen during pause (TimeScale = 0)

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In this video we talk about how to fix stuck animation when you set time scale as 0. This is a pretty common practice when creating a pause state for your game but can mess with your Animation and UI.

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Oh my goodness, thank you so much! The UpdateMode -> UnscaledTime was EXACTLY what I was looking for!!!

jonathaneytchison
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Simple and straight to the point, thank you very much.

KlingStudios
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Thank You so much! You helped me a lot!

faeumobi
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hey i am geeting error which i am writing scale += Time.deltaTime; the error is The name 'scale' does not exist in the current context

rajnibhatter
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what would you do in case you are using tweening library for UI animations ?

hosu-nyanpasu
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