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Terrain rendering demo.
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Demo of a terrain renderer I am working on.
Shown running on a Nexus 7 2013.
Features geomorphing between levels of detail and generation of terrain chunks on the fly using perlin noise. All vertex buffers are 33x33 in size and there are 16 index buffers to handle the different stitching combinations.
Shown running on a Nexus 7 2013.
Features geomorphing between levels of detail and generation of terrain chunks on the fly using perlin noise. All vertex buffers are 33x33 in size and there are 16 index buffers to handle the different stitching combinations.