Warframe DAMAGE TYPES Explained EASY!

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In this Warframe Guide, I will explain ALL Elements and Damage Types in Warframe including their Status Effects.
We will talk about which Elements are best used against which enemies so you can do the MOST DAMAGE possible.
This Warframe Guide is applicable to both Beginners and Veterans alike.

This Warframe Guide is inspired by the works of TheKengineer, WarframeFlo, KnightmareFrame, Grind Hard Squad and many more...

► CHAPTERS:
0:00 - Elements are... complicated!
0:43 - Status Effect vs. Elemental Damage
2:08 - ALL Status Effects explained...
13:42 - When to use which Damage Type?
19:25 - DON'T forget about THESE Mods!

► LINKS:

► TAGS:
Warframe,
Warframe Guide,
warframe damage guide,
warframe damage,
warframe damage types,
warframe elemental damage guide,
warframe elements,
warframe elements guide,
warframe best damage,
warframe status guide,
warframe status rework,
warframe status changes,
MHBlacky,
Warframe Gameplay,
Warframe Beginners Guide,
warframe best damage type,
warframe wich element,
warframe damage types explained,
warframe damage type rework
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I like that you put a damage type symbol on the top of the screen -- that makes it very easy to find and re-watch info about a particular damage type without timestamps

bpimurz
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I think DE should remove the simulacrum enemy level cap being tied to your mastery rank. As an MR16 I'm capped to 125 while regularly facing lvl 225 enemies

matt-dw
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There should also be a cringe Status effect where enemies go blind if your Warframe has an ugly enough color scheme slapped on to it.

Ramiroocampo
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i just started playing last week after a three year break. i’ve been watching your videos almost exclusively for help. and this time i didn’t even get two minutes into the video before i learned something new. i appreciate this so much 🙏🏾

averageseaa
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I was unaware of this new UI change with the status chance procing. Very helpful. Thank you

tyocrvf
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Thanks for the updated guide Blacky! I was really looking forward to it.
I'm also really glad that not all Warframe creators switched to The First Descendant. :D

NoStLinuxGaming
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IMO, magnetic is now one of the best options for progenitor elements for Kuva and Tenet weapons. Previously, toxin or heat were generally the best, but being able to easily add on a status that makes eximus units much easier to take care of goes a lot farther than just "adding more damage". I have found that magnetic works better than toxin against Corpus as well, as while toxin bypasses shields, it does not bypass armor, which some Corpus units have. Of course, if you have a specific build in mind then it might not be best. I'm currently using a Kuva Quartakk with heat and turn it into blast, and it does really well, even for steel path.

dgoalie
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again a very informative and nice explanatory video with great visual elements! damage and status types have always been extremely complicated from me starting warframe up to this date and they have constantly been changed from damage 1.0 to 2.0 and now with the damage/status type reworks. it's really hard to keep up with all the changes if you took a break or if you just started out playing warframe.

Mytea
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Can never have too many status and element guides. TY!

totallysickable
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Thanks for the guide! I didnt quite understand the rework and now i do!

mateotadich
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Banger this is so helpful thanks blacky

thiernodiallo
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MH, I stopped playing warframe for about 5 years (2019-2024) and so much changed that I felt overwhelmed. I just finished the new war and wanted to say that your videos have made my return rather pleasant. Sad to see some of my old creators not around but the player base is as healthy as ever which is nice, I feel like an OG

MrGoldInfinity
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So the most viral status effect is viral. makes sense

mariyanganchev
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Finally the moment we where all waiting for

danphilips
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We have missions with rooms filled with eximus. At least in belly of beast missions. I wouldn't say that magnetic is nieche due to the abundance of overshield enemies we currently have.

juupajoo
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To be precise, The last 2% armor for full armor enemies is 54 which means ~15% dmg reduction. So using 2 normal shards give you additional ~14% dmg boost after full corrosion status applied.

YD-ndbe
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caliban should get a rework that adds tau damage to him. i forgot tau existed until you mentioned it. maybe that could make caliban relevant

firby
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Wow wow wow im a reterning player and o my god, DE cooked, you cooked, and im loving it all, instant subscriber, Iflynn held my hand for the past 10 years and now im excited to see more ahh!

Waelly
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Something I’ve been curious about but haven’t seen anyone talk about yet is the mod boreals contempt, and how it stacks with the new status damage mods

matthewneward
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In addition to blast being good with grouping enemies, it is also very good on AOE/Chaining weapons, since the status effect is multiplicative with the amount of enemies affected. The same is true for electric and gas as well.

cl