SC Live Narrative History 3min 37sec

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Star Citizen aims to span multiple video game types by combining space trading, space combat and shooter elements, in a first person massively multiplayer online game. We cover the ongoing situation to keep you informed and up to day. As an early backer and tester, you need to be ready for its quirks but you can also witness the game evolve.

I am a FAN of Star Citizen and not affiliated with CIG. I am a FAN of Hardware and although some products are provided for review I remain unbiased. Contact me for business opportunities, corrections or retractions. Operated by "Noobifier Media" INC. CDN-120508161

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So....as a long time backer it was two guys talking about what I already know.

Kyle-srjm
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I remember when Pyro was suppose to be huge, uninhabitable, and only one space station. Ruin Station.
I understand the need for change though.
Info can be verified with Lore makers Guide To The Galaxy- Pyro
The system that I am most interested to see is Hades. They gonna have their work cut out on that one.

festersmith
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I appreciate you condensing the info down, N00b!

snaggletoof
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Lore is so important; it explains the Because. Thanks for doing this. Watch craigs list for a Lawn tractor with a large blade you yourself can sharpen. You will need it. Remember straw is a valuable crop too. You have a big yard now. I would watch you restore one to operating condition :)

blacksheepboyz
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Thanks Soo much...I was not trying to watch that fluff episode 😂 LMAO

ML.
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The loremakers guide to the galaxy was one of my favourite videos from CGI.
I dislike that they are changing the lore in wich a lot of people invested time to imagine that world

leynadIX
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Jake Mace got a channel on YT called going off the grid. He build a home and crops and bio stuff with his bare hands in the jungle of Canada (he got a kung fu channel too). His vids might have tips.

Berserkerbaboen
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I want to know who makes the ship models on Jared's desk.

drfreeze
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Star Citizen lore as it pertains to aviation: And so the future happened and missile ranges got shorter and shorter and air speeds dropped dramatically. Everyone was encouraged to fly around on each other's six and then pull the cobra maneuver. In the future it's all about dumbass guns and trying to follow each other at low air speeds. Jousting and first missile acquisition is right out. Those were too good and wars were too short so they went back to guns. Fuck missiles. Shooting them down, jamming their frequencies and first person anti-missile missiles could never be fun. In the future the only fun battle is with guns at low air speeds (VERY LOW AIR SPEEDS) while pretending you're in a biplane in WW1. That's the future. Oh and nigh vision, garage door openers and landing in a flat area with no obstacles also goes out of fashion in the future. From now on, all flying crafts must land in boxes even in space. In fact, even though you'll be in space with no gravity, they will still make you lower your god damned ship into hole in the worst direction for visual accuracy. Yeah, in the future they get really really dumb and forget most aviation technological advances. They even try to force you to park between holographic splines until that guy got fired and they deleted the spline codes forever. Firing that guy is the only smart thing that they ever do in the future.

clints