A Gondor City - Full 3D CGI [3DSMAX & VRAY] +BREAKDOWN

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Breakdown available here:

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It's so cool, it's just incredible. Thank you very much for your lessons.😍

AnnaEnnita
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Good Stuff Brother ❤️ . No cap, all I see is Fire dude 🔥🔥🔥!!!

idiotostrich
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I wish if there are flock of birds anywhere in this scene! Such good composition Steffen

madlookzvfx
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Amazing work! Would love to have a breakdown of this one, like you did on your grocery store project

JereFXTM
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Nice work. Would love to know how you modelled and textured the cliffs

Jaredvic
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wonderful mind blowing 😵‍💫 please put making video ....

MrKarthikeyanromeo
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Awesome work man. For this kind of flythrough animation (no moving objects) do you still use irridiance map/LC and pre-baking the GI or just straight Brute force+Light cache? and what's your AA settings and Noise threshold for a smooth anti-aliasing in animation like this with tones of tiny leaves/trees. Thanks.

arjun
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Great work.pls make a Breakdown video like DUNE CITY project

MdHridoy-byjq
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My oh my, awesome!!! How did you create the water? It looks so natural. Did you create all this foliage with Speedtree or used any libraries? How were cloud shadows made?
Can we get a detailed breakdown of lighting setup and postproduction steps? CONGRATULATIONS!

iannolisgeorgianimis
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Hands down bro!
Curious to know your system specs and how much time did it take for you to render?

rohitpathak
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Stunning! Do you plan on creating a breakdown for gumroad, like your Grocery Store one?

FFhm
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What kind of computer do you have that can digest scenes like this?? It's just amazing!

MaxChe
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How much time It took to render? What are your PC Specs? Do you think an RTX 3090 can manage to render this type of environments? Many thanks

elartistadelosartistas
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Never underestimate the power of 3ds max and vray

mehdimili