Pixel Planet Shader with No Geometry! #gamedev #shaders

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This pixel planet has no input geometry but can generate a wide variety of fancy planets!
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Trying to fit this into a short was a bit of a squeeze, so some stuff was simplified. I can answer any questions for a bit to clear things up. 👍

DaFluffyPotato
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This is so cool and way too underrated

TheVoidOfYoutube
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Not only is he an amazing artist, but he is also a chad programmer

zaidmermam
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This is beautiful. Not only efficient programming, but the result is so beautiful. I love that art style!

CameronBFunny
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This is really cool. This inspired me to try and make it my self and use as a desktop background.

theinappropriateworddope
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Very cool and inspiring! Would definitely like to see more content like that

nocomments_s
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Even though i'm in 9th and don't have clue what mathematics you talked about it "inspired" me to go look up what are matrices and how to do matrix multiplication. Good vid !!

ronitsingh
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Looks great as always. Would love to see a longer form video just to see more of your approach

ahmedabuharthieh
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I love it when maths and game dev come together. It usually is not needed because game libraries already do it for you.

yuvrajsingh
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The idea that this can be done with maths makes me wanna solve some math🙃

dlanodspot
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I have no clue what you’re talking about but it looks cool so I like

SpacetimeHTWML
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Now I know how it feels when I explain my dog a + b whole squared

AmitPatel-oxqc
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I still stand by my assertion that shaders are witchcraft and nothing can convince me otherwise.

HiroTeaShi
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I’ve always believed coding is an art form.
You can make such beautiful things with it, and you can make them in a million different, it just depends in your coding style! If that ain’t art idk what is.

clairedcaptions
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this is crazy. you are crazy. in a good way.

emperor
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this is fucking amazing, please never stop making content my good man 🫡 🤝

Whaddif_
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my head hurts, but it's beautiful.

rmzCrush
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this needs to be added with a mod to lethal company

Draconic
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This is gorgeous!!! What the heck!!!

Edit: Wait I'm a dumbo - how do the "3D" coordinates work? Like are you going from 2D (points on a circle) to their theoretical "location on a 3D sphere"?

Also do you post code anywhere! I have never written a shader beyond like one tutorial ages ago >.>

SeanStClair-crjl
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not only a good programmer but a f in good mathmatician

ob
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