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All About Rust in Real Life: Linkerd 2.0
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Specifically, how and why Linkerd rewrote 2.0 in Rust, what’s changed over the years, and get Oliver’s tips for navigating tooling, package management, release channels, and more.
00:24 Why Linkerd chose to write in Rust
02:36 Oliver describes how performance changed in Rust
03:42 Is Rust production-ready?
05:02 The developer experience in Rust
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