All About Rust in Real Life: Linkerd 2.0

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Specifically, how and why Linkerd rewrote 2.0 in Rust, what’s changed over the years, and get Oliver’s tips for navigating tooling, package management, release channels, and more.

00:24 Why Linkerd chose to write in Rust
02:36 Oliver describes how performance changed in Rust
03:42 Is Rust production-ready?
05:02 The developer experience in Rust

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Rust Language Server (RLS):

Cargo, Rust’s package manager:

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Awesome, really hope Rust gets more widely adopted.

elertan
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*Deno* : Hey Rust, wanna team up?
*Rust* : *Putting a mask on*. Now call me webassembly!

StEvUgnIn
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Like watching two robots pretending to be humans while believing that the other is a human, and failing hard.

tordjarv
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Rust is nice, fast, and easy until you run into something really dumb and simple that you think would just work and you get some kinda hey noob this isn't how we did this. This ain't Java.

andrewevans