My Awful First Render Farm Experience

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This isn't like my usual videos, but I felt like I should make one for this situation. I tried testing out a render farm to make rendering out my new animation quicker, but things didn't turn out how I expected, and this video shows why. If you have any recommendations for more affordable and high quality render farms, please let me know in the comments!
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I could have used the money I spent on that farm to buy myself a better mic 😔

AwesomeD
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112 bucks that's rough 😭😭
honestly might be best to just render stuff out before heading to sleep

theawesomarioYT
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I’m so glad Nintendo hasn’t taken down any fan made animations ever in their lives, and I don’t see that happening.

kolkagaming
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awesomely edited! you got a good sense of humor!

notsmiffy
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Never knew using render farms would be very expensive but makes sense
Also I love the funny editing

SuperWiiBros
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Your talent should be a beacon to signal organizations to donate to you all of the tools and hardware you need. I want to see you grow your talent with little to no obstructions and resistance. You are an inspiration.

Mr_MegaTronic
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I have to give this guy some dedication since he waited 3 hours & spent 111$ just so we can we can get the finest quality, only for the render to not finish and him having to render specific frames. If that does not deserve a sub & like Idk what does

Ivanmations
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Yeah that's kinda also my experience. Especially the costs shocked me!
I currently use "sheep-it". It's a blender only farm and its a P2P system... kinda. You offer your GPU for rendering and in return you get back credits that you can use for rendering yourself.
So whenever you're not on your pc, let the app run and render other people's stuff and farm credits.
I think it's a pretty good system where no money is involved.

But you need a good amount of credits to have shorter waiting times.

Another option is to get sponsored by Nvidia and get a 4090 😅 But not sure how easy that is.

Anyways good luck!!!

DemNikoArt
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Wow that is EXPENSIVE. I always just render out my animations overnight which works pretty well and is free. Always love seeing your videos by the way.

DperspectiveJS
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You're a great animator, I hope someone donates you a solid mic (genuine)

LongLiveTheSpix
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Bro goes to extreme efforts for extremely good animations. Dedication and respect 😊

SSNintendo
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Babe, wake up New Awesome3D video🗣🗣❗️❗️❗️

SnackPlate
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great vid im sorry this happened to you also i was subbed to you when you had 500 subs or smth like that and i liked your vids and i said "man he deserves more subs then me" and im glad it happened

Michael-Gaming-
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I'm so sorry you had such a bad experience. The corrupted frames are really unexpected, I've never seen anything like it in a render farm! I'm wondering if you still need help with rendering. I have a few beefy GPUs lying around

GraphyD
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Garagefarm really is quite an experience. (I'm fortunate enough that whenever I've wound up having to use them it was for project comissions that I could subsidize the cost off of )but yeah, watching those credits tick down for something you'd consider to be a simple render truly is a vibe

OfficialMantersChannel
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Yikes! i hate rendering problems! when i export my animations majority of the time it goes from 4K to like 480p! youtube lowers the quality to 1080p anyways but it better than 480 or lower!

randomwarehousestudiosissorad
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the audio quality is so good that i pissed myself twice, and i'm gonna be pissing my pants every day this video exists

ascoutmainTF
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Yessir awesome3d
posted a new video🗣️🔥🔥🔥

RifledragonYT
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I didn't know macs were so powerful for 3d rigging, animation and rendering!

fymgee
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With the current denoiser in render en not using transparant shaders, you can suffice with a much lower samples count. Maybe 100 or 200. With the motion blur in mind and the compression youtube makes, I don’t think it would make the world.

Retr.Nostalgia