AI vs Render Farm - Animation rendering test

preview_player
Показать описание
Have you ever missed a deadline because you couldn't render your animation in time? Ever wondered if AI could magically solve your problem or if using a render farm truly is the fastest way to get things done? In this video, we'll be going over what AI tools are out there that could help save you time, and how they stack up against rendering on your own machine vs using a render farm like GarageFarm.NET - Cloud rendering services become more and more popular!

Timestamps:
00:00 - Intro
00:24 - Test setup
00:50 - Using AI
1:30 - Using GarageFarm.NET
1:50 - Test results
2:25 - What's best for you?

___________________________________________________________________

👉 Facebook Group 👈

GREAT DEAL! 💸

Рекомендации по теме
Комментарии
Автор

So how much would the Garage Render have cost us on this one?

themightyflog
Автор

Not gonna lie. 12 fps looked better than 24 fps. More stop-motion/cartoon feel that way.

webinatic
Автор

Please new Blender 3.x tutorial for photorealistic pallet

secondwind
Автор

if you use Topaz Gigapixel AI...using the "very compressed" setting....all sliders maxed on 4x... It can impart a very nice slight cartoony look to your renders Definitely want to start out with 720P for that 1 sometimes I even go down to 854 by 480

toapyandfriends
Автор

Topaz Gigapixel AI does the same thing for like a 100 bucks if you wanted to match Topaz Video Enhance AI as far as the output you just gotta set it on "standard" mode and play with the settings... But there's a big variety of settings you could really add a lot of style to your renders with this software

toapyandfriends
Автор

With GigaPixel AI you could even start out with 854 by 480 and get good results that's still 16 by 9 ratio

toapyandfriends
Автор

I know it's not the point or the video, but man the low framerate version looks so much better.

GageHerrmann
Автор

The bars don't represent the value at all, should at least be annotated

minhuang
Автор

Shouldn't you be doing the renders and tests on an M1 Mac Studio? Render times should be barely more than 30 seconds, not 3 minutes. And you can still use that Mac to do other tasks in the meantime...

peporgan