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Tech Art in Tamriel: The Elder Scrolls Online's Character Tools and Pipeline

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In this 2015 Technical Art bootcamp, Zenimax Online's Richard Katz presents quick prototyping techniques of animation systems for automating asset processing, fast cinematic workflows, and optimizing asset performance for run-time as used in The Elder Scrolls Online.
GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every day. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives.
GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every day. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives.
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